Man! Totally, that's what I respect about BSG they are not scared to just kill people... like Zarek ordering the kill on the corum, and Dualla just blowing her self away! Its good, coz it shows a level of realism that most shows avoid coz the don't wanna kill the cast off! Its getting so fllipping exciting now!! :D
Vig: this might be an interesting take on automating PS stuff from within 3dsmax so with a little testing it might be able to call all that from within max alone on any naked PS copy. Automating Photoshop with a DotNet Class Library and COM interop…
Do you create moss in Substance Designer, or is there a method to do it in SpeedTree to use as a texture for blending? I'm aiming for realistic results.
I'm looking for Animator to work on Rougelike Card Game called Godfather War. It's a classic cops robbers mafia verses style. Here is a video of what the beginning demo is looking like This would be for a portfolio shared collaboration project. I have the characters 3 Mafia and 2 cops fully rigged and in unreal already as…
Hello there ! Here is finally how i've done it with vray. It's fairly simple, but since i'm shit at understanding technical papers, i struggled long time. So i've simply overidden the mesh normals with applying 3 different materials with a special color in the bump channel as normal map for each. This is the technic i was…
I think @m4dcow is right, I think it's a combination of how your model is smoothed and the way you baked your normal map. It looks like your model is all hard edges/separate smoothing groups, but you've failed to break your UVs at those edges, which is giving you weird results at the corners. The areas I've circled in red…
Sure, here are some screencaps: Yeah I maybe went too far with part of the design. I don't like the bow too much for example; I tried to make something with a fantasy vibe without falling into the generic bow with a lot of sharp spikes, but ended a bit obtuse. I already retopo'd it and almost finished its UVs and the…
Hi Guys, first post showing some of my stuff around here. Making some Weird Alien Cop, stuff? Taking some of the Sense of Humor and concept behing the Aliens from MIB. This is Noozeblower, an Dirty Cop from Cyclone Space Trash Company. Sry about the Print Screen =X. Gonna post rendered when i get the chance. [IMG][/img]
Hi, I'm not a game developer but I guess, every job has its pros and cons. I think, it depends on the company or the developer. It could be fun working and learning more in a gaming industry especially if you have created something nice. Though, you will have to be a quick learner if there is very less adaptation time…
another tempted by cogs :) yeah for that price why the hell not, its a neat concept isnt it. heres my xmas list, I'll need another holiday just to finish them! cogs ass creed battlefield 2 crayon physics ducati world championship ghostbusters gtaIV prince of persia RE5 toca3 splinter cell chaos theory torchlight nice…