dude in my last post I literally invited you to share the information that you claim to have so that we can all be more educated on the subject and so that you can stop muddying the waters with nonsense claims. But instead you just come back with another flippant comment about others remaining ignorant. You're clearly not…
Saying something like this indicates to me that you don't "get" Halo, and you want it to be un-Halo. It's like a comment on Kotaku I saw by another guy who claimed he "liked the first Halo" but was totally bored about Reach because of the fundamental design decision of focusing on small teams compared to other MP games.…
Cross platform support = awesome Good customer support = sweet Base mesh editing while sculpting = holy crap! Support for UV mapping and normal map generation = FTW The program is clearly not a feature-rich as major applications like Maya, Max, or SoftImage. For that matter, it isn't even as feature rich as Blender.…
I had the standard material applied yes, nothing fancy. Those images in this thread are just quick simple clay renders to show you the shading problem, but my goal is to render a clay-like render-to-texture for the shadows. I tried baking a texture with these weird shadows but 3DSM keeps crashing when I try it on the old…
Fun time has come, when I get to play around and brake down the symmetry. As I want this to be a game character, I decided to make him more game-like by giving him a weapon. And this is where questions arise. 1) - Cut one of his sleeves off, adding a claw-like weapon and other accessories. - Want to make the underpart of…
The client is one thing, and not crediting artists by default makes things easier for the outsourcing studio, but the leadership of the outsourcing studio plays a role beyond that as well. In an ideal world, the outsourcing studio acts as one artist, just with a lot higher output. You have one contact and deliveries in…
I've read that too. It's funny this thread came up because I just finished reading Joe Manganiello's book. He plays Alcide the werewolf on True Blood, is 6' 5", naturally very thin and lanky (making it VERY hard to build mass), and claims to have never touched a steroid. His workouts are all based around intensity, not…
That's fair to point out, as it is a business after all, but the consumer does not give a rats bum. Most purchasers are paying to get their desired product out of the hands of the seller and into theirs - nothing more. I don't see what's so entitled about wanting to get the same value we always have, regardless of how I…
Hi I'm new on Polycount and want to contribute to this contest too. My goal: I decided to create something close to the original fairytale. But it is something like a prequel scene. I want to show the prince who had previously been cursed by an evil witch. He is looking into the mirror, becoming aware of his new monstrous…