This is the whole reason why I read this forum - I've been having the exact same problem. I also came to the conclusion that planted keys were not compatible with Motion Mixer - I had to export my mixdown to .bip to unify the clips and got a bunch of hand/feet glitches that weren't in the source files. I now am manually…
My point is that probably 90% of this board and 99% of most people don't even know that Japan has lent us more money than China up until last month. Of course, you have been hearing all this madness all over the news for years about how China owns America, but of course they didn't mention a damn thing about Japan owning…
while admirable, some artists don't work this way and would rather make things 1:1 from concept art. You may want to ask them if they prefer to do things with a lot of freedom, or want more guidance and boundaries to help them focus. If you require them to be more imaginative and independent, you may want to state so…
@pior but how do you know their sources are legit? (cascadeur) maybe you know the people are something? But over time things grow and change. Leadership changes. And even if you know them and think they are trustworthy, that doesn't actually mean they are. People are married to serial killers and don't know it. I don't…
Polycount Character Art Contest: "The Beast" - Brian Dolan submission The Anti Knight Story: A mighty but reckless knight who only cares about winning regardless of the countless lives lost, is cursed by a gypsy onlooker who witnesses her family be slaughtered by the knights militia. The knight is cursed and changed into…
Hi everyone, I am an experienced Maya/Unity artist looking for work. I can model, texture, rig all to a high degree. My primary ability is Character/Creature rigging. I originally come from a film background but am moving on to games so I have work to show from both areas. My primary 3D software is Maya. Ask if you need…
well, i checked out some of the dragon files from skyrim, and has a 1024*2048 texture, and he's pretty detailed! it's making me think i should stick to a 2048 for the whole thing lol. i'm a little confused as to what each map does though... he only has two files, a diffuse+alpha, and a normal+alpha. i'm 99% sure the…
One thing to note is there's an annual developer license you'll need to purchase, which goes for $99. You need it when you're ready to put the app/game on any device, which is usually pretty early as you'll want to be testing as soon as you can. I've teamed up with a really good developer, and we've worked on apps and…
With a lot of mirrorless cameras, you can set one of the FN buttons to toggle peaking or magnification on/off. Some cameras, if you're using native mount AF lenses that talk to the camera, will automatically turn peaking on only when you're in AF mode. If you don't peaking at all, you can turn it off entirely. On my EM1 I…
First crit would be to host ur images on an imagehost. 99% of the time I dont even click the thumbnails just cuz I'm that lazy.. Try to exaggerate ur shapes, keep it more low poly for ur first blockout and work from there. i.e. the roof parts are straight which should have a curve according to the concept. I also think the…