We've got a Bravia here at work and it's gorgeous. I actually bought the smaller 32 inch for my bedroom at home. When I have to buy a new tv for downstairs I'm going with the 52 inch Bravia. It was amazing. I've stuck with Sony TVs for 10 years and I'm always really happy with them.
Hey! Take a look here: http://www.raylightgames.com/2010/05/sneakpeek-xrayunwrap-15-rc1/ It's call the X-Ray Unwrap, a real time saver! You'll just need to select your seams and they'll unwrap your mesh automatically. I've been using it and it helps a lot! And it only cost 13 euros! :)
Emma Frost used to be Stripper, I think. I remember Haz used to discuss it when it when he made her in one of the Comicon or something. I'm all for cool female character that isn't slutty though. But then again, who am I to say, with my Raven New 52 form for Comicon myself...
Hi, I want to implement the skinning on my own software, so I am looking to either modify existing opensource stuff or just write it myself. Here is something I found but the description is so so. https://blog.tensorflow.org/2020/05/pose-animator-open-source-tool-to-bring-svg-characters-to-life.html
New Decompiled Art Digest is finaly here! Amazing technical art creations (v. 2) are waiting for you! As always, it's COMPLETELY FREE so grab it ASAP! https://www.artstation.com/marketplace/p/Jx9n/decompiled-art-digest-02 Please, share and spread the word if you found that one useful, thanks for your time!
DS III Japanese version gameplay. Obviously if you haven't played yet....SPOILERS ALERT Opening cinematic begins 1:25, Second video, NPC encounters with dialogue at 4:51 and 6:05 (no mouth anims) https://www.youtube.com/watch?v=6wjENmSr7LE https://www.youtube.com/watch?v=V2ONL-WmnPc&nohtml5=False
Your stuff has too dark black shadows, black shadows looks bad. Check other games: http://cache.gawker.com/assets/images/2009/02/custom_1235003547952_dunmurogh.jpg Maybe you could think on that for your next projects. Also If I would hire you I would like to see more wireframe and textures. Cheers
Version 3.0 available ! :) Download : http://www.froyok.fr/maya/froTools30.zip There is no true manual this time because I'm a bit lazy and mostly because I have added annotations on every buttons. Full credits/install instructions here : http://www.froyok.fr/blog/2012-05-frotools-3-0-a-better-ui-for-a-better-workflow
well if you are using a static mesh then i dont think u can apply an animation to it. you'll need a skeletalmesh. in which case you can go to the skeletal mesh viewer (or animset viewer), and grab the mesh and change the Rot Origin. also if you plan for this character to be in the game u need to move the Z origin to -52
Looks good, but your water definitely needs work. Take a look at these. It needs to be more transparent and definitely less noisy. https://www.originpools.co.uk/wp-content/uploads/2016/02/origin_pools-indoor-5-1-1920x760_c.jpg…