Welcome to the Ni'ah development thread! Here we will be posting our progress and development through our final year creative project. Meet the team:Daniele Kofi Ellimah- VFX/Tech Artist - https://www.artstation.com/ozdani Kaiyuki Crisp - Environment/Lighting Artist - https://www.artstation.com/kaiyukicrisp1 Kayan…
Hey forum, I'm animating this character using 3DS Max. What I'm doing now is trying to make it a walk cycle. The character is rigged, but needs a custom keyframed walkcycle since its way of walking is very different from Max's preset walking animations. I created the entire cycle, but now need it to loop. I tried using the…
Nice idea for a thread I generally like to customize my hotkeys to keep them same as my gaming key layout (awsd) 1-4 to switch between the playback options a-previous frame (Also stops playback & Loops through the timerange without adding additional 'undo' reiterations. Which is what the satewithoutflush is used…
I love it. I have wood... They added a bunch of new features. Most of them so common sense I don't know why they aren't in the main modeling software packages. Maybe Autodesk will take notes and features like this, doubt it, they seam to like half baked, slow ideas that almost become useful. Things I like: - I really like…
I play a lot of videogames. Mostly with friends online. from the impression i get here, i am in better shape than this guy. i'm making progress with art. i've read more philosophy than this guy. Playing a lot of videogames, reading a lot of books, watching a lot of tv, =/= giving up health ambition and sleep. Sounds like a…
I like games I can sit down and enjoy without worrying about the technology behind it. Seriously, do many of you guys *actually* enjoy games anymore. Or do you just sit around bitching about what is wrong with the current crop? I enjoy games for the content, not because the developer has spent 4years getting thier boxes to…
It really depends on what version you're using. max 9 and lower: - Disable autosave. It had several issues with stability and it also would clear out the undo list. It was fixed in newer releases 2008 SP2 or it was in with the creative extensions, I think. Don't crank up the number of undos, and don't crank back in the…
nice foot work before the last arrow, nice touch. you wrote you've worked on this for a week and a half, but I'm still going to assume that anything after the arrow shooting stuff is only blocked out. the shooting segment is stylistically timed, I like it. it does feel that towards the end of it though, the last arrow, you…
Most probably my last post in this thread as my character course in school is over and we are moving on to other things next week. I wont say I'm done as I would like to come back to the character and do another texturing pass. Here is what I've got now and at this moment I will consider it final. Boy has this been a…
"I guess i don't understand the basic concept..." That makes two of us. I was doing 3 things at once yesterday and didn't understand what you where trying to show me, sorry about that. For some reason I didn't get the whole sword/wing thing. That does make it trickier, but not impossible. While the concept is pretty kick…