I am looking for a modern tutorial/guide to wind/wpo animation for Unreal Engine 5. Specifically for trees and realistic as possible. I cant seem to find any information on how to make one that isn't old or how I am supposed to setup the vertex colors for use in the shaders. Any help would be greatly appreciated.
I really like the small particle effects you have scattered around. If you are still looking for crits; The gold thing in the center looks too clean/perfect for something on the floor in a slightly beat up environment. I agree the lighting does not seem realistic, but it does give it a very stylized look. The axe and…
I finally got around to watching The hobbit a few months back and decided to do Tauriel as a an attempt of a realistic face. No fancy renders and didn't polish her hair as I moved on to learning Substance Painter and had a go at realistic hair.. which proved difficult than I expected so going to add that to my list of…
Hey matey the rendering of the girl is really great! Looks very realistic, very nicely done. Your hand painted spear also looks cool. I think you are kinda mixing styles there. The wood looks painted but yet very realistic and the rest (the wrap and the band) looks very cartoony. Maybe you can get it a little more…
fantasy is like my least known art style but I think something like image 1 is too realistic of a composition (even though anything can be modelled and textured with a fantasy feel with that same composition), the second one draws me because the actual composition feels fantasy. I think a fantasy composition done in a…
Thanks for the photos. I will be happy any suggestions you have on how to make the character look even better :) I really like the figurine's jaw, but I dunno yet if I should deviate much from the ingame's character face. As for hair, I will be making him a realistic hairstyle that uses all the modern tech for video games,…
The body looks like realistic/natural proportions, which is somewhat unusual for a game. Game babes usually have tiny waists, a shorter torso and huge boobs. I like this realistic build though. The wide collar is making her neck look short. I really like the gun design - nice mix of sci-fi tech bits and practical elements.…
Dethmunk - Thks:) I actually started this project with a different face, but it was too natural and realistic looking. It's actually been a challenge balancing the look and feel of an "android" while trying to make it realistic. Ill share the original face eventually. Spent most of the evening retoping the jkt... but…
Yup ... don't tell that to the fanboys tho, they'll get pretty mad! Because you know, "it's the most realistic game ever made" hehe Also - I don't see how strapping an actor to a chair and asking him or her to read a line without a single head movement could ever result in realistic and natural acting. I guess I'm too old…
I'm talking outta my arse here. But I'd do PBR realistic texture on those. They appear pretty detailed and realistic to me. I dunno why; but it seems handpainted style is mostly reserved for pretty low poly stuff. I remember seeing someone textured a pretty detail model (character) like a painting, though. Like,…