macroScript UsePivotPointCentercategory:"Pivot Tools"buttonText:"Use Pivot Point Center"toolTip:"Use Pivot Point Center"( on execute do setCoordCenter #Local)macroScript UseSelectionCentercategory:"Pivot Tools"buttonText:"Use Selection Center"toolTip:"Use Selection Center"( on execute do setCoordCenter…
Paul is right, daily transportation to your normal place of work does not count. If you get sent off site or attend conferences out of town those do count. Everyone has to commute between their home and work, you only get mileage if it's out of your normal commute. Paul had a lot of good advice about what you can deduct.…
http://en.wikipedia.org/wiki/Joe_Arpaio This guy? Mr I can enforce federal laws even though I'm a local sheriff. Good-ol-boy mob justice "we don't need the law to enforce what we think is right, we are the law, what we say goes" is great and all until it turns on you. People going along with someone who embraces that…
I like anyone else do what I can. I volunteer for my local IGDA. I also on and off with my schedule go down to a local charity (they give 10-15%of the toys they make per year to homeless kids) where I paint wooden toys in original ways. Used to do it more, but sooo hectic. That and my airbrush is busted, so I can only…
Hey guys, Just pimping this months siggraph event which is the making of modnation racers, put on by the Local Siggraph chapter and United Front games. There are a bunch of people coming from our studio to do a wicked breakdown of some of how the game was made. " The first part of the talk will focus on the story of the…
The closest thing to blenders snapping, would probably be found in Maya or Modo, Max's snaps are FOOKED when it comes to this kind of thing. You can set max to 0 decimals (Main menu > Customize > General tab > Spinners > Precision:0) but it's still moving 99.891 it just shows you 100. If you set it back to precision:3…
In my studio's case it was also a part of the local culture. Hawaii may be a part of the US. but it's still very Asian in mentality. In many cases, it's not "the squeaky wheel gets the grease" instead it's "the nail that stands out gets pounded down". So it would seem to my mind it's better to follow established protocols…
uh 3.5 Realease 2 is available now. http://www.zbrushcentral.com/zbc/showthread.php?p=608695 ZBrush 3.5 Release 2 is now available to download ZBrush 3.5R2 contains the following new additions, updates and fixes... NEW ADDITIONS... * New "Auto Groups With UV" option added which allows for auto-grouping by mesh (shells) and…
it's all local breaking my work up into smaller chunks and committing them piece by piece resolves the perforce issues - it's just a pain in the arse to do it. the problem i face now is that unreal seems incapable of loading all the files it's generated so it looks like i'm rolling back commits until it unfucks itself I'm…
With the current view it's a bit hard to tell if the mesh was even symmetrical in the first place. Some areas may appear to be more symmetrical such as the horns), but on closer inspection the one of the left seems much thinner while other areas are also off (the right shoulder being higher up). Currently local symmetry is…