Really a letdown on Nintendo's part this year, but that might be because they showed just about every game they're going to release the coming three years on last year's E3. And now they're not hyping them anymore, but new, yet less 'veteran' games instead. I'd imagine that with Metroid's new ability to aim at any time, it…
Nice! You should embed your images, instead of attaching. You can use the editing button that looks like a framed landscape and sun. Also, if you embed an image in the first post, then people can use the Preview button (magnifying lens icon) in the main Digital Sketchbooks list, to see a thumbnail of your artwork before…
sometimes if one person answers then others dont, but i am not the best person to actually answer this so hoping some more experienced enviro artist might chime in. I just saw that there is some missing information might be helpful to have for the question. I can only make a few general suggestions: since this is mostly…
Hey Guys! Has been a long time since I posted about the project that I’m working on here. I’m working a lot in professional projects that make me don’t have the time to work too much on my personal stuff. I hope in 2021 this will be different, actually already is, because I have some updates for you guys. I have been…
UPDATE!: my video card is now fixed! i have a .rar of the files and instructions that i used to fix the issue. Which makes me extremely happy. Thanks everyone that gave me suggestions and took the time to write here on this thread. I am hoping that once i upload the files somewhere, anyone who might have this issue would…
Blendshape Bake Script! Note: SAVE MAYA BEFORE USING! (Always a good sign...right?) Hey Polycounters, I made a mel script that converts almost any type of polygonal mesh animation to a blendshape. This allows you to export things like MASH, deformer animation, and NCloth out from Maya into engines like Unity. Wow! Made…
Thanks a lot both of you. I did do a quick search but yeah, I'm in a bit of a panic and I kinda hoped someone could give me some guidelines about "per model" pricing than the monthl/per hour pricing. It was probably wishful thinking on my part tough, as I guess everyone do end guessing how much they charge for X object by…