2 kids, wife, full time job, my duties to this community, I am working on my own game in my spare time, and I hang out with friends. F-you buddy, you're coming!
Call it done! :D @Jonjon THANKS MAN FOR COMPOSITION TIPS! It helped a lot! Thanks to everyone for comments! Here's final version http://orig00.deviantart.net/16a4/f/2015/069/7/6/fall_of_draenor_by_rav3nway-d8l5ybf.jpg
Yeah the search engine seems very weird at the moment. I would suggest ... this! http://www.google.com/search?hl=en&q=polycount+gun+2007&btnG=Google+Search&aq=f&oq= hope this helps...
Try FBXResetExport(); before running the export command. Or try running Maya as Admin. It could be a permissions issue. And just to be sure your file name variable needs to be a string in quotes like this: FBXExport -f "myfile.fbx" -s
I wrote these for Warren for UE4 exporting, might be useful. He mentioned that UE4 doesn't appear to need them any more, though. Not tried it to verify that. http://community.thefoundry.co.uk/discussion/topic.aspx?f=37&t=108247
Loved the movie. Needed more F-Bombs and less "suggested" violence, though. The pg-13 rating really took something out of it for me, tbh. Still....go see it, bad ass summer 'splosion flick!
favorite moment.. when The Truth makes a quote from Fear & Loathing in Las Vegas.. WORST MOMENTS: all my mission-based conversations are f*ing up now, in some cases locking up the game..
Some keybinds are new, it seems. Where you used to press "home" in UDK to zoom in on an asset, you now press the more common "f" to frame an object. Or just double click on it in the asset list (right top corner).
I see thx, Photoshop CS6 opens but image is not!! :( I don't know WTF ??? wtf this autodesk is doing, everything worked before. For f.. sake. Sorry but cant stand how buggy is this release of maya. thx for reply :)