Thanks for testing on a Mac. Well, the time really depends on the settings you use. I recommend you to run the benchmark pressing the button on the toolbar to compare times against other cards. Geforces 8/9 can perform ray tracing but its architecture it not really efficient. A GeForce 2XX is 10X faster and Fermi is 25X…
Experimented with seeing how much mileage I can get out of my bakes after spending a bit more time in zbrush cleaning up the mesh (The column is too soft and will probably get poked with a hot MAKE SHARPER button) So, apart from a reaalllyy faint rock texture at the bottom its entirely abused bakes of different kinds.…
I will just leave it at that for now :poly121: Memento (2000) The Machinist (2004) Eternal Sunshine Of The Spotless Mind (2004) The Prestige (2006) Identity (2003) A Scanner Darkly (2006) The Illusionist (2006) Unthinkable (2010) The Book of Eli (2010) About Schmidt (2002) About Time (2013) An American Crime (2007) Gone…
I've been coming around to the Verge's layout more and more. They're landing page is a very clustered layout and hard to navigate, but their blog post and forum post layouts are fantastic in the way they're cohesive. Their comment design is to be desired and wouldn't fit for something like our community, though. In the…
I just built a new workstation with both the i7 3770k and the CM 212 Plus. So far, the CPU is super fast, and the cooler keeps temps low, even under full load. Depending on your motherboard and how you seat the cooler, you may want to fill the RAM slot closet to the CPU before mounting the heatsink as the 212 is large and…
@Mark: Thanks for the crit! The area covered by the side vent is shown on the other side of the generator. I forgot to include Sketchfab view (somehow I cannot embed it - button seems to not work at all): https://sketchfab.com/show/bkz7li1WZX7PQSmbjxG9Gszo1ek Also, I intended the second texture to be 512 finally, though I…
Hey cman2k, thanks for the response. I was just playing with Mental Ray and it does make a big difference. I cranked up FG and turned on GI and the scene was a little dark but very crisp. Flatiron is a pos in my opinion. It's fast but sloppy as hell. I need to do the entire scene into a 512*512 lightmap and I'm having a…
Thanks for the link Zipfinator, I completely forgot to check out what the Wiki had to offer. I haven't had a ton of time to work on this little project in the last few weeks but I have gotten some research and experimentation with normals done. I've also been working on some additional models (the largest tree is not yet…
Thanks for the feedback. The textures were made at 512 x 512. For the rock texture I'm going for something that is more broken slaps kind of put together in a messy organic fashion than say a brick wall. The brick was overlayed over the stone pattern I made and ended liking the result. I should probably just go with…
moose: - Thanks! Someone was asking these.... - Here is polycount and texture info. I guess i could just shrink textures 2x for body and head, but anyway, i only use work textures on models now...less file saving to do. - Some changes in face and face texture. High resolution mesh: about 500,000 polys when frozen if…