you probably froze transforms or deleted history at some point and now they are in different coordinate systems. I would go back in saves (you saved incrementally with an unlimited save amount, right?) until you find the error
The highpoly mesh doesn't have to be unwrapped. It does have to fill the same space that the lowpoly mesh does and be the same size, as there is no way to align or resize the 2 meshes in zbrush.
Thanks myclay I wonder can XYplorer tag non image files like blender ones? That eagle looks intresting. Does it read standard image keywords too? I think it what myclay meant about XYplorer. I haven't tried it yet. I use Total Commander and with Ctr+Z it allows to write a comments to any kind of file and stores them in…
Hello, my name is Anton and I'm a 3D artist. I'm familiar with software such as Blender, ZBrush, Substance Painter\Designer, Marvelous Designer and also have some experience with Unreal Engine 4\5. I can do Characters or Hard Surface models for games or sculpts for 3D printing. I'm also familiar with rigging and animation…
Yep, that is one of the many problems with using the Maya control scheme. I ran into the same issues when I was using both apps almost simultaneously. I thought having the same control config would be good, since I kept bumbling up my controls for the first few min after switching and since maya didn't have max controls…
Hello, I have just started out with Marmoset Toolbag 4 and would like to do renders and a turntable video. Well the Viewport and Image render look the same but the Video render always comes out to dark. I have the same settings in viewport, image and video... Samples, bounces ect. and I use the Raytracing option since I…