well i'm trying to follow the tutorial for creating hair cards for game use which at this point he turns the splines into geo using the script i mentioned .. it's my first time going for hair cards that's why i'm trying to follow the tutorial, i would've preferred using zbrush fibermesh but i'm not if it's as good as…
Not sure how this helps haha. But surely you haven't watched that many tutorials out there, there's loads of organic stuff, even http://cg.tutsplus.com/ has plenty of free basic tutorials. Maybe try something different, start modelling from a single plane to force yourself out of the "box" look... see…
Yeah i was actually referred to a really good thread on another forum, and i followed the tutorial there and now i can extract and view current skyrim models. Now to learn how to import my own into the game haha, i was looking at a tutorial earlier today, it looks so unneccesarily complicated. Anyway thanks for the help…
Hey Gazu! I might in the future. As useful as tutorials are, i personally learned most by picking apart others work, as well as the sbs files that came with SD. If it were a paid job, I could write a book on how to make neat materials though, but I'm afraid that paying bills is higher on the list then make free tutorials…
@acealmighty13 as Daniel_swing suggested wes' tutorial would help you there is also a alright tutorial from sharpstance I think is the name that you could look at. For a simple base get two tiler nodes of your choice plug in some shapes make them a bit different then blend them with max mode then just experiment :)
Ok this is the last body update. I really want to start building her armor and clothing now. Does anybody know any good tutorials on that? I tried the mesh extraction method but didnt like the results, maybe I have to spend more time with that, but a tutorial for a thin-silk like cloth or so would be great...
Watched this last night. Amazing tutorial dude!! Just what I was looking for. Yes Gnomon is pricey compared to Gumroad tutorials, but if you want to learn how to make a badass tiling stone from start to finish, its definitely worth it...especially considering the great free tuts he has already done. Make moar!! :)
Really nice work on the tiger, great to see the progression. In terms of the weapons, good job on following the tutorial and adding a bit of your own personal touch to it. The next step I'd say is to make your own weapons and apply what you learned, to show prospective employers that your knowledge transferred rather than…
Oglu - I set the subdivision iterations to 3 in arnold and checked auto bump like the tutorial suggested Musahidan - The tutorial suggested a mid value of .5 from zbrush balanced with a -.5 in the scalar zero value. Not sure if thats the issue and I should be just extracting it at 0 mid value and then leaving the scalar…
Looks good. Maybe a bit low poly. And it looks a bit too clean. You could also redo the specular map. Here is a good tutorial: [ame=" https://www.youtube.com/watch?v=m8oC1HsjOgk&list=PL925958D31D8D30C7&index=4&feature=plpp_video"]Weapon creation tutorial - Part 4, final (Texturing) - YouTube[/ame]