Body update #2 So working in the anatomy and proportions, right now the torso arms and legs are separate because im trying to just get the overall sillouhuette in first. heres some things I need to work on still. - The Hips groin area still needs to be worked in (lol) the anatomy and shape of the hip needs to be defined -…
First thing i would say is ask yourself this question: Do i look like this, or in the case of something a bit more stylized: Would it look like this. Im pretty confident if you take reference at hand you will find flaws in your anatomy that will gradually disappear from your work if you really step away from it and hold it…
I wouldn't worry about the anatomy at all...if you want the arms to be that big..and the palms to be that large...I say go for it. I think the forms within the structure are more important than the scale in relation to other bits of anatomy...course that is a whole other discussion...it's pretty obvious you are not trying…
The statues are very good. Color choice doesn't really matter, depending on your level of anatomy knowledge. But I suppose the colored one helps you see what's muscle and what's tendon. Several artists here at work have the Sepia colored one. The statues are good in learning what's underneath the surface. What muscle goes…
this is looking nice but I see a few things I think you could improve. - In general the anatomy of the horse part of the character seems guessed-at. For all I know you lined this up on an isometric horse diagram, but the anatomy just isnt' clicking visually. I think the curves and bone structure of the legs, particularly…
At that stage where I have a strong idea about anatomy and proportions and the Human form- I recognise there is still a long way to go, but I also recognise I have come a long way. I feel that form has been firmly established and time to get surface detail down: wrinkles, folds, ear curves etc. Aimed to get the face…
i believe lot of the blame falls on the lazyness of artists and art directors who take the easy way out to make a "sexy CG chick" instead of a woman/girl with more natural looking anatomy and believable clothing. sexy cg chicks are one of the most commonly approached things in most cg community next to elves and orcs. dont…
Hi Elmo, Clean start so far. The current style you have now is similar to 'the incredibles' which is good but the anatomy makes me think its a construction worker in a batman outfit. If this is the plan then you need to focus on emphasizing anatomy. Example, I'd also make the shoulders, biceps and torso much bigger. Not…
Brad: I'm glad you focused a lot on anatomy. I needed a bit of guidance on that. And it won't force me to change what I have in terms of clothing too much. I will get right on those when I get back to my tablet. How would you suggest I reduce the noisiness of the fur? Dann: Some pinching at the belt level of the skirt is…
I'm not a master of anatomy but your male model has anatomy issues. In your forearm there is no indication of the brachioradialis, your leg muscles are pretty off, the feet look too blobby, and the butt is way to flat. The back detail looks pretty cool but when creating characters it is important to get the shape of the…