Yes. I has no job, but I too am obsessed with bacon - which is entirely because of baconsalt. I bought the original flavors and baconaisse simply so i can lay them upon already baconated food items to DOUBLE - no TRIPLE the experience. unfortunately this was before the new flavors came out - and to my dismay, the local…
- An indoor environment- An outdoor, forest environment - An outdoor, city environment You need to show you know how to use sub-d topology correctly. Show your texture maps and wireframes. Light your environments. Produce some work mimicking the art style of your local studio(s). If applying to games; Show you know how to…
Modularity is the way to go. Tiling textures, and a different material per surface type. Use a trim sheet + material for the foundation and moldings and strips that make up all the window frames. If you want localized non-repeating detail, use blending and/or decals. * http://wiki.polycount.com/wiki/Environment_modularity…
- Set the snapping mode to whatever you want (for instance, vertex) - Select the component you want to move, enable the desired axis filter (for instance, zz for local z) - move your mouse near the desired component to snap to while holding the modifier key assigned to snapping (ctrl) This does what you describe ... if I…
I'm not seeing a need to restart the pick code. You can just update the filter based on the dropdown. It even works while you are in pick mode. ( rollout rollPickTest "Pick Test" ( local ddlClass = shape fn PickFilter obj = superclassof obj == ddlClass dropdownlist ddlClassPick "Pick Type" items:#("Shape", "Geometry")…
3) I'm assumimg you are asking the same #3 question. Make a camera. Select the camera and camera target. In Hierarchy Panel > Link Info > Locks enable Move and Rotate locks. 4) Try setting rotation from Local to Gimbal in the Reference Coordinate System dropbown. This will show you the actual axis. If you are not…
Sorry I misunderstood, I thought you wanted to share files between two or more systems without the hassle of manually transferring files. I think Bittorrrent sync would only work well between computers, so technically you could hook up a laptop to your TV and play it onto your TV. The plex interface is limited to your…
If you have FBX bugs get a repro and file a nice bug, I did two this week and got replys in hours. One of them probably wasn't a blender bug (I want custom frame rate from blender to unity but nothing else supports it either) but another was and got fixed the same day by mont29. Was impressed how quick it happened. The fbx…
Does this actually work? I was under the impression that you couldn't do a simple conversion like this for every scene because ZBrush's perspective distortion is affected by the bounding box of your scene. Edit: Figured it out (maybe?) Still doesn't seem right but apparently the bounding box distortion is caused by the…
great work! I think the textures might be a bit over sharpened. and i think you should consider changing your approach for dark hair. especially on the last boy it looks like it is grey not black. I guess this is due to a convexity overlay or something. it just doesn't look right. It is less visible on Tuppence Cowley, but…