Hello Creationtwentytwo In answer to your questions 1/ Our faculty is Skillset accredited. The BA Games Art course has just seen its second set of students graduates so it will be getting Skillset accreditation within the next few months. 2/ Unfortunately we do not offer a distance learning based Games Art course but its…
Ken, thanks for actively joining the forum I second the idea of breaking UI from functionality. Ideally all the UI logic (the modifier panel...) would be put into something customizeable like maxscript. So instead of say using the maxscript wrapper functionality to override UI, the whole thing is a maxscript in the first…
You have some cool hand drawn stuff. In order to make it look better, I think you should "passepartout" them. I can see that you erased the background from some of them, but IMO the paper texture can do a lot to enrichen a drawing. And do some color correcion on those. They look a bit washed and they're TOO big. I'm on a…
Whoa. Wait a second there - guy. It wasn't almost ruined because a few people complained about the way it was being run - people raised concern because it appeared that he was attempting to profit from other people's work in a really underhanded way. If anything, the disappearing prizes, constant delays and mismanagement…
[ QUOTE ] I like how people cry, moan and bitch over the 360 failure rate, when we all sit here knowing the PS2 was one of the worst systems ever made, yet went on to be the best selling system of all time. You know, how pretty much EVERY system at launch was faulty? How pretty much it was one of the best selling systems…
Well, it's very hard for me to think of a serial killer in a winter woodland environment and NOT think of The Shining, although I'd probably look to that film as more of how to make an iconic environment. Serial Killers tend to be more menacing when you really don't know they're a serial killer at all, with just a hint of…
Hello again Polycount :) So over the past two weeks I have been learning as much as I can about rocks, never made them before and to be honest I knew there is an art to them (love looking through the Rawk thread here in Polycount, and after working on my own, I take hat off to you guys), I just didnt realise just how much…
We are small group of dedicated developers with years of experience in game development and our field of expertise trying to make small but interesting 3D isometric fast paced action game with robots/mechs theme. PC platform Unity Engine Backstory Fantasy world ruled by race of machines that are self aware. They have…
I don't know if this is common knowledge or not, but I have tried to google this without finding anything. Most of us have probably seen slipgatecentral's video on his projection texturing technique: http://vimeo.com/5820395 When I first saw it I tried to hunt down a copy of Deep Paint 3D but quickly found out it wasn't…
View all open positions at Vvisions.com Environment Artist - Destiny (World Builder) We’re looking for talented people to create art for the Destiny universe. Can you build an alien military compound on Venus? Imagine and craft an ice cavern on Mars? The universe that Destiny offers to inspire building incredible…