Hello, I am using mentalray to render. when i render unsmoothed, my render works but when i apply an approximation editor to my geometry, it dissapears? why is this and how can i fix it? i changed the material to a basic lambert and it still does not show up?
@SimãoSilva I think that's a solid blockout, looking forward to see it in Unreal. One comment I would make is that there is no proxy human visible in the in the render, for scale reference, thus making it hard to judge the dimensions. @Convergent31 Nice start. How are you planning to create the soft/fabric casing? Keep it…