@Prime8 Yeah mate, Chamfer(Bevel) modifier + Sub-D is an essential part of my hard-surface workflow in Max. I've been testing modeling in Blender 2.80 these last few weeks to see how it stacks up against Max. Max's Chamfer(Bevel) modifier and InsetSG modifier are by far the best I've seen so far for this kind of work. I'm…
Fighting a bit with mirroring. How do I mirror an instanced mesh? Naturally I would go with the mirror modifier but it seems not possible to just mirror it does always double the mesh and works like the symmetry modifier from max Also the mirror command under transform seems to only mirror the global position or the local…
You can transfer from any polycount to any polycount with the Data Transfer modifier :) Think of that thread about Guilty Gear Xrd and how they made giant balloon pants to transfer the normals from onto the guy's in-game pants. Using this modifier you can make the low-poly look quite a bit closer to the high-poly model at…