Hi all, I am a new member. I am not professional, so 3d is my hobby. Mostly I prefer to create next gen low poly model. Also I have my personal game project based on Unity engine.
Hello Polycounters! I studying mechanical engineering but find game design so much more fun. This is something i did today. Feel free to tell me what you think. Cya around! (was suppose to post something here for account activation)
Hello, My name is bahaa and we are building MXD3D which is a cross platform, high quality, Free 3D modeling toolset that happens to also run on the web and inside of the Unity game engine with support for 3D printing :) Official release is coming soon :D
Hi all My name is Roger, and I develop games in my free time and write. Currently Im using Torque3D engine and planning to fork an open source project that was abandoned by the original developers. I hope I can find some help here.
Hi polycount users and moderators. Been loving the work I've seen here. Been doing some industrial models for a few years in engineering firms but little that's this creative. Planing on a sketchbook thread soon to get some feedback on what I have and am working on.
Hello my name is Ludo y am a teacher 3ds max in Belgium , and making game maps in unreal engine and arch viz for Belgium . i wont to be good in my job so i came to polycount . mutch good info here love the form
Hello, fellow developers! I'm 16 years old and have been making games and assets for the past year or so. My workflow, if anyone's interested: Autodesk 3DS Max - Zbrush - Photoshop w/ Quixel Suite - Marmoset TB2 (for beauty shots) - Unreal Engine 4
Ahoyhoy, Polycounters! Used to lurk here in ages past, when this was only an archive for replacement models re-skins for Quake-engine game player models. Looking to get back into game art, after working in architectural viz and level design. This seems a great place to start.
Former lurker, finally registered because I'm thinking of throwing my hat in the ring for the UT Master Challenge. I'm coming from an architecture/engineering background, so I've got a leg up in some areas and a whole lot to learn in others. Wish me luck!
Hello! My name is Joseph Ruano and I am from Colombia. I studied Multimedia Engineering in Universidad Militar Nueva Granada and graduated with my Bachelor´s degree in July 2012. I have experience with the following programs: Photoshop, Maya, Z-Brush and Illustrator.:)