Hello, I want to create this without any hard line. Can someone help me with this. It should be one object. I have tried multiple ways but not working.
I'm aware, it's just I feel so inadequate compared to you guys. It's just mindblowing how clever you guys are and some of the solutions I've seen here. Incredibly helpful stuff. I absolutely love this thread. Also, holy cow, thanks for that link! Very useful stuff there. It's probably a bad habit but often when I run into…
I'm trying to model the receiver of a double barrel shotgun, and I'm struggling with this tricky zone, any tips to model this shape? Btw, I'm using blender (and I'll probably use zbrush and zremesher to create the high poly if necesary) Examples: My model right now: I tried doing the rest of the receiver first, and then…
How would you guys make a diamond-patterned bag with the least manual tweaking? I tried creating a bag from a quadsphere and twist it at the top, then convert that to splines, then mirror it for the opposite cross line. The problem with this is the bag loses its pattern shapes at the bottom, plus it requires quite a lot of…
1. Create a grid 2. Create a cylinder and try to match it up with the grid. By doing this you will have less geo to cleanup in the end. 3. Boolean! 4. Deform the resulting object by a lattice and weld some of the vertices to give a nice subd-topology. As said before, there is no reson for trying to do it without a…
Your missing two loops on each depression that would support the sides. Try slicing or connecting across edges to create loops first then extrude the required portions.