great stuff everybody! thanks a lot guys! i've been working on the shadows of the face/torso a bit and here is a small update. i think i'm going in the right direction and here are the texture flats, 256^2
[ QUOTE ] [/ QUOTE ] I really like her face and the piercings, but something about the zipper on her neck/collar seems wrong; like it has 2 zipper pulls side-by-side. Her face and eyes are awesome!
does one side really matter?? It looks good so unlesss the test is completely anal about matching screw for screw then I can't see having 2 sides instead 3 being such a big deal.
yeah....what is up w/that HL 2 dude. look at the ear!! that's a 4096? maybe it's just a horrible map job. s'like the dude just took a forehead photo and slapped it on there. sorry....guess that's not really addressing the point.
Multivac: Wow, that is looking really nice man, The textures are rich and add a nice feel to the whole cabin. 2 1024 aint bad...If you are using pretty much the same 2 textures on the whole train, then thats even better, Just pretty much depends on the amount of Unique textures the engine has to load for your environment.…
-renaud: so cool ! nice -eq: .. well .. you havn´t something with this girls you always make.., have you? whatever.. looks realy real! nice -diffa .. this realy rocks!.. but i wouldn´t make the belt of the bag so tight to the body (between her breast and the shoulder) so it looks more tense this is a model for jedi knight…
fucking awesome neox ! the best looking kid iv seen for ages !! heres some random stuff from me...done it about 2 days ago blablabla... EDIT : shiot i cant upload images anywhere...
Thanks Sectaurs. Working on some harder edges on the 2 toes in the back. I have an unfinished anime chick model that I'll make a sexy pilot out of. First I have to finish the landmate. I fear the unwrapping
that looks awesome Tully couldn't do anything the past few days, so tonight I loaded my base male head in mud and did this, 'bout 2 hours of work still some work on it, neck and ears are untouched.
I like MoPs legs but I liked the hoove idea you had Boskma. Perhaps mixing the 2 would be best? And MoPs right.. you've come far enough with the model to give it the attention it (now) deserves. Right? hehe.