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Author:
andrewmelfi
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
Brian "Panda" Choi
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Nov 2014
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Stickies
Crosspost WIP 18b Where we are at right now in Marmoset 2. Anyone have any critiques :D?a
Re: What Are You Working On? 2014 Edition
Reply by
Malloy
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Oct 2014
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Dezun Desecrator! A Longtime Lurker! First submission to the Dota 2 workshop! Many thanks for years of inspiration polycount!
Re: What Are You Working On? 2014 Edition
Reply by
Antoine191
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Sep 2014
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practicing rock textures http://2.bp.blogspot.com/-P-6-iOmrWl8/U52v_fUSAQI/AAAAAAAAASA/5ia74L4qMDM/s1600/asdfghj.jpg
Re: What Are You Working On? 2014 Edition
Reply by
ScoobyDoofus
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May 2014
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Testing the latest update to Toolbag 2, which, among other improvements, adds the ability to read Zbrush polypaint data.
Re: What Are You Working On? 2014 Edition
Reply by
dummyyou
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Aug 2014
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Scene I'm working on in Marmoset 2. Inspired by Prometheus Concept art. Need to make the hallway wall more interesting.
Re: What Are You Working On? 2014 Edition
Reply by
shadowscheme
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Jun 2014
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Alright attempt #2 , hopefully it will show up. This is my first post to this wonderful forum. My current work at the moment...
Re: What Are You Working On? 2014 Edition
Reply by
valerio
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Jan 2014
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Green Goblin crunch just for fun. Based on the Marvel Ultimate Alliance 2 concept art by Dave E. Phillips
Re: What Are You Working On? 2014 Edition
Reply by
JohnnyTheKid
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Jun 2014
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so much awesome stuff here!! my humble contribution: - recent 2 speedsculpts - looking forward to some feedback! :)
Re: What Are You Working On? 2014 Edition
Reply by
StandingMonkey
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Jun 2014
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Hi there ! Working on a fleetline 1950 - i may make it like fallout 2 or steampunk stuff ! Max + Mari + Vray
Re: What Are You Working On? 2014 Edition
Reply by
Skamander
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Apr 2014
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This is so cool. I probably stared at it for about 2 minutes straight. Someone should make a small movie like this.
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