WOW!!! Blown away by all the awesome work you guys are posting on here. I am finally ready to get some feedback on what I have been working on. I am getting together an asset and Environment reel and my first piece is an old Voigtlander camera. Main things I am struggling with is getting the normals on the top section to…
This is my final modelling class with my students, I decided to make a Master Class called Creating assets for video-games, I started out by blocking the figure to a nice volume/space for Unity 3D, later on I sculpted the main parts of the chest in Zbrush such as the wooden planks or the skull and finally baking the…
Thanks a lot, this is really helpful feedback. Out of curiosity, how do you subtract polys without wrecking the model? The example looks really well done in this respect, not to mention the textures completely changing the look entirely! Is there a specific way to substract the polys from the model? Looks really good, I…
Painted in Photoshop mixing between photos and digital painting with a lot of layer blending. There is a lot of things I would do differently. I just decided to move on and start thinking about the next piece. I am having a lot of fun doing the kit bash blend method and find myself relaxed and able to get an idea across…
Hi there! Celebrating my first month as 3D art teacher Im gonna post the first model of my Master class at Tooning 3D art school, this time it will be a Beretta 92FS gun, its been a really great practice for my students so far Ive seen great potential in them. I made this in 3DsMax, textures in Photoshop and rendered…
Having fun working on a Taylor Swift model, I hadn't tried to model an actual person in a long while. She's got rather unusual face proportions compared to what I have done in the past. The are gazillion of reference pictures available, just got to avoid magazine pictures as they're quite photoshopped and not very…
Hi, I´m Arturo and is my first time posting in WAYWO. I´m currently working on the model of this design that I drew a while back inspired on Hawken. (this was started on paper, then colored on photoshop). Currently, I´m doing the Hi poly, and then a low poly. I´m planning to do the girl too, but I will tweak the design…
I wanted to make a replica of the hand generator in Metro 2033. Metro last light also has it. I had only one reference image so this will not be exactly the same like in the game and I also wanted to put something different and self made style to it. I don´t have enought power in my system to play it put just enought to…
Cheers buddy. Thanks for the comment and suggestion, I was just stretching my hand painting skills for those two pieces. As for the metal I just built up layers of grey and cool blue taking into account light bouncing here and there in Photoshop. Then I added an overlay layer on top of that with a neutral grey. Using the…
The only thing that really sticks out right now is the lower reciever, touch up the wear on that guy and it should be good.If you were looking for a specific photoshop brush to use for this effect than I suggest a sandpaper brush. They can be easily found on google and I have several sets myself Ex: Also, dont forget the…