Not really a fan of the ones covering his mouth (2 and 3), but 4 and 1 both look really good! Specially those tusks on 4, they really fit with the hero.
Just finished the high poly for the Gyro rocket. Unfortunately I could't go for more crazy shapes (towards the end at least) since the lod0/1 are 300/200 =(
Did a quick render of the model and particle in SFM. I'll try to get Pugna in there with him holding the weapon and with particles on, they are emitting in the wrong direction now. But you get the picture, now i just have to figure out how to try this ingame. It should work with some editing of the scripts. I'll let you…
My guess is that if I didn't add the bones they might have asked, but it's a stone statue that used 1 single bone so I just added extras for particles as a foresight.
Has anyone with windows 8(.1) tried using the SourceFilmMaker plugin for maya? It worked fine for me on Windows 7, but it's not working with Windows 8. Is there a way to manually set it up?