currently there is no support for custom particle effects. If the hero supports it (and i believe antimage does) you can create a mesh for the vertex bound fx. You've got to make the object a single polygon, and there will be one emitter per vertex. If it's supported with the hero there will be an upload option for an FX…
Whats with the wards? I saw lich ward earlier,now a warlock's one. I know there we're some custom wards already in game,but none with hero theme on it? Are they supported?Hero theme wards? They strike me as a easier project to take for a start,till i get a hang of it. But im not sure if they are submitable thought.
Partially..SK also bore a close resemblance to Diablo's Skeleton boss. Valve did make a bunch of changes in China due to cultural beliefs- any hero with exposed bones, zombie like appearance or otherwise had to be redesigned. Gallery of all the 'low violence' heroes. http://imgur.com/a/TWi1M#0 Redesigned icons
lol i got a crazy idea that many wont like , but its still an idea ! make a pool of the guys who want to participate , then randomly assign people into groups. Then randomly assign a hero that doesn't have much items to this group. this group , working together must make a set for the assigned hero :). First set approved…