You know you can sculpt in Blender, right? Fine, it hasn't the same amount of tools as ZBrush, but it does the job. Also, it has the advantage of making it possible to change base geometry on the fly. If you're interested, take a look on those tuts:…
@Marcus Aseth Yeah the neck was a really tricky part to skin to the rig. The poses they use in the animations are weird and ended up not working well with my bindpose. @Motenai Thanks. The hair and skirt are Sailor Moon inspired, and that seems to be the only thing anyone can talk about, for better or worse. Love that CK…
Great stuff guys. Seriously. Walgrind. That is a sweet bloodseeker outfit. Is that new modeled or just a skin paint? Guys, I just uploaded my set and I strictly submitted source files of OBJs and TGAs. I also talked to the MAYA to Source Tutorial creator Nauz to see if he would write up a DOTA 2 specific compile setup, as…
a little late but i would like to get back to 2 or 3 pages ago about the discussion over the PA set We should keep the forum a constructive place, and not a place to make jokes about other artists works. People should not be afraid of post their work here, they should be welcome to do so. If you dont like or disagree with…
That's pretty much one of the main topics we've been talking about on Hangouts and on several threads here recently. The workshop right now (and Valve) only seem to reward people who "sell their souls" to organizations and personalities. It keeps getting harder and harder to get something in-game without partnering with a…
weird: i dont see why people wanna give away a piece of their cut for exposure. I just had a talk with someone who offered promo, endorsment, prolong something and so forth while I just do my modeling thing and at the end he gets a piece of the revenue. nothin for a tournament, just exposure on websites. he didnt even take…
I dont think people mean to talk your set down because of the character history but rather the design theme. And as far as I read the comments, no one is talking it down, they rather give advice. :) The design philosophy of valves dota2 just seems to be different to your set. Its not a bad set nor is it ugly or anything,…
ok why are you assuming things to begin with, how do u know these things you claim? 1st DC was involved from step a to b in the concept process, and gave us a lot of these ideas. 2nd they are going to help sell the set by promoting store links in their videos, and the set will be featured on all the tutorial videos. so as…
Mmmm you're friend doesn't know what he's talking about, 64 gigs of RAM is overkill to the highest degree, you'd probably get away with 8 but 16 works well for me in ZBrush and Maya. High poly models are used to generate normal maps and other light maps to help the texturing process. Usually you make a base mesh and take…
Best DP set evar! xD I remember watching you work on this during the comp, so I'm super stoked you finally finished it! So I was thinking, I stream all my work but wondered how cool it would be to stream a google hangouts with a few other people who also make dota2, items. People can ask us questions and we can talk about…