No zbrush, just a simple highpoly to bake the normals and then I handpainted the rest of the detail, in the future I would like to use zbrush as soon as I can get my hands on a working copy.
It is available like on any other character, it's just bugged in the character view as soon as you import an item, and it show only he geometry without alpha. If you get in-game though it works.
@bladeshot I've only submitted a few items but it often seems like it updates positions in big waves, not very frequently. It'll probably jump straight to first page at some point soon
The new Immortal chest items are just so awesome. Spent about $15. I expecting to buy a new Arcana soon! I believe the Techies patch will have items too! Oh dear!
Hello guys! Made this helmet for Sven based on Heart of Tarrasque. What do you think about it? I'll upload it soon. PS: 2 Celths, This set for Clikz is awesome, I rly like it.
Howdy folks! Sam Noone here :D been lurking on the count for about 3 year :p This is my first real post. Been working with Bounchfx on a bounty hunter set! here is the concept I did. There were a few minor changes to fit the rig a little better. look for updates soon! we will be texturing this weekend. His bakes came out…
@visceral Thanks:) I havnt submitted yet. I need to get a game code off valve first :S Plus Thats only some zbrush concepting, I will start texturing and retopo soon.
Hey guys, Here's my first item on Dota 2. Hope it works haha Now working on a Courier...soon I'll post some progress! Thanks http://steamcommunity.com/sharedfiles/filedetails/?id=200699309
Farfarer : cool, I'll get on with that soon. If I remember correctly the Max shader is actually pretty accurate in its calculations, so hopefully it should just be a matter of finding some way to convert the values consistently...
It doesn't help that my courier is also not even tagged as a courier, as I submitted it while the importer was broken. Hopefully Valve will fix this soon, I'd hate for them to miss our work just because we updated it!