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Re: VR (Oculus rift) environment workflow help.
Reply by
pr1970
·
Aug 2020
·
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Unity
hey Mike, Thanks alot for the all the info, really helpful. I`ll PM you if thats ok as i have quite a few questions.
2 results
Re: Character Artist seeking work
Reply by
Torch
·
May 2013
·
Home
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Artists Looking For Work
Hey all, finished a full time contract recently and now looking to speak with new clients, please feel free to email/PM for rates and availability :)
Re: Beat-Em-Up Challenge RE-OPENED!
Reply by
Emil Mujanovic
·
Oct 2010
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News
HAHA! I've made note of who actually submitted and have sent them all PMs. We'll get their entries in one way or another :P
2 results
Re: Maya - hide components?
Reply by
haiddasalami
·
Jul 2011
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Home
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Technical Talk
I updated the download and install instructions. If you have any suggestions, pm me hugo :) And thanks for making the marking menu. Saves people time.
Re: Character Base
Reply by
Seere
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Jun 2010
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Home
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3D Art Showcase & Critiques
Thanks a ton ill give it a shot. If I cant get it to work ill PM you. Sounds pretty straight forward though. Much appriciated.
Re: Environment Artist
Reply by
Ryan Hawkins
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Jul 2011
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Full time/Part time work
We are still reviewing applicants and your submitions thanks for posting your stuff here and keep posting them here and try not to pm me them.
2 results
Re: Team of students looking for unpaid Uni project.
Reply by
AGuy
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Feb 2015
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Collaboration & Unpaid Work
If you're still looking, I have a few things that might interest you. Unfortunately it doesn't look like I can send you a PM.
2 results
Re: maya bevel tool issue - interactivity
Reply by
haiddasalami
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Oct 2012
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Technical Talk
Sent a pm to Maze but might as well put it down here for future Google searchers. You can hotkey polySelectBorderShell 0; to select the element or shell.
Re: Texturing game ready cave system
Reply by
minev
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May 2015
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Technical Talk
Thanks for responses Eric! I have sent you a PM and posted in Jobs, I hope to find a person to help us get this workflow going on.
Re: Indie Strategy game looking for Generalist artist
Reply by
Michael Dashow
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Dec 2015
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Royalties or Post-Launch Compensation Work
Max - I'd be interesting in talking to you about the project. It sounds interesting! I sent you a PM... drop me a line and let's talk! - Mike
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