@catstyle: Thanks for the feedback. @woogity: Thanks. The Obliques? Yeah I was basing them on some reference I have of a body builder, but you're right. I'll have a play with those. Cheers. @Mistry10: Well, I was going to model a large bow for him, and have a side shot of him with the bow fully flexed. But i'm open to…
Hey all, got a question maybe one of you know the answer to: So im dual wielding daggers, got a bow and a healing spell so far. Is it possible to reliably bind both my daggers to a wep preset, like bind them to the nr 1 button, put the bow on 2 and the healing spell on 3?
sounds like bullshit.....who lets 4 guys claming to be reps come in and just look at the software on their workstations. ...if they had cops and a warrant..yeah..but the guys says: "Four people came: together they represented Microsoft, Adobe and Autodesk." I wonder if the reps were Nigerian? Ok I kept reading...said they…
I used to be more willing to side with the police in the past but after going to college and mixing with different races I was exposed to the extreme douchebaggery practiced by police. I was surprised to find out that cops do pull people over for D.O.B. (Driving While Black). I think the cop was surprised to see me sitting…
Well, the "hitch" is at the beginning the cop tells you to not leave town - thus getting a 4* rating when you're in another town against what the cop told you. Few questions for those who many know: In the city you first start off in, where's an ATV located? And flaagan where'd you get the monster truck?
nitzmoff, the funny thing is how similar other peoples' list for games they'd like to see are to yours, minus the sarcasm and for the record several GTA clones have been made where you play a cop and they suck. not that i dont think a cop-minded GTA clone couldnt work, but it's going to take a lot more effort...
Yeah, Fiji is interesting. It feels more research-oriented compared to most production tools.That interactive training approach sounds closer to what’s actually needed, since it’s more about guiding region boundaries instead of relying purely on contrast or gradients. The tricky part is always making it consistent and fast…
Hey, so I want to change my tiling based on texel density but for that I need the texel density in runtime somehow for my generic material library. Ive tried DDX DDY for screen space UVs but that dosnt work. Tiling by mesh bounds or so also dosnt make sense. One idea would maybe be to calculate relative distance from 2…
I've been wrestling a lot with the design of the costume for this character both to get it to work on a practical level and to ensure it says something about the character. The initial idea of creating a character based in an alternative history regency period was so I could incorporate gothic architecture and the clothing…