Whats your target polygon count? Is this character intended for a mobile or light application? If not, you are wasting a lot of time trying to create detail vert by vert. I would strongly suggest using sculpt mode for the bulk of your detail; its simply more efficient. I'm sure you put a considerable amount of effort into…
Hey CrazyButcher, that's the behaviour you got with nurbs. You extend an untrimmed surface and have to define only the extension amount, but in that case you have to deal with a function to describe the surface. Alter the domain, and you get your extension without any more effort. In poly modeling you got only points in…
Going to University to study Game art is like buying time. Everyone is buying the same amount of time and those whom use that time wisely will be the ones whom are actually successful. I myself am from England, I did a game-design degree and wish it was more art based. It wasnt as respected University as Hertfordshire but…
Hey Guys , really sorry for the late reply. For some reason I dont get notifications of new posts , so ive thought that this thread has been inactive. Ill have to find out how to enable them because its really annoying. Thanks for the feedback guys , since the last post I have really spent time addressing those issue with…
Congrats ! Lead already :o It really depends of your type of contract and status. Also taxes and stuff vary a lot from country to country + cost of life. I don't know which percentage of taxes an american citizen has to pay, but that would be interesting to know. Don't want to "spit in the soup" :p , but french companies…
I taught a class last semester at the Champlain College of Vermont. I was VERY fortunate to end up with 5 highly motivated students (3 of them got internships this past summer). I often just referred to them as 'guided missiles'. Gave them the assignment, the theory, and let them find their own way around that (often they…
Well if you have a piece you know will tile, which you would do by blocking out on a wrapping plane or similar technique. You take that piece, and you duplicate it and offset it the amount will be determined by the size of the plane you used with your wrapping plane to do the blockout. Like this the red being the original…
I'm pretty sure it doesn't have a polylimit for baking. There's one for UVs and retopology, but I think that's less of a self imposed limit, and more because those things just beg for a system crash when working with heavier meshes. I don't think Decimation Master will work either, partly for the same reason (730 million…
personally i think starting out with max script or mel is harder then starting with a language like c or python. for one there is a huge amount of books on those languages that teach you programming basics. that's what you need in order to make sense of what programming is and how tho write good programs. how to structure…
Alright, I went back and redid the UV unwrapping using the great advice from you all. It came out much better than the first pass! I made sure to try and square off the legs this time around and they are looking much better. There is slight stretching in the underbelly where the legs start to extend, but those areas are…