Thanks guys, means a lot to us, really do. We have kinda been in the background a lot, people mostly pass us over becaue they just see "Oh... Brown FPS... Thats original", but we really are pushing the whole team play objective based game style with some really cool movement so that its original (Can your team mate lean…
As you may have noticed, I'm not completely adept at proportion, or winging it, as it might be so elegantly put. So when you mentioned how far off I really was, I decided to look into it by using the rulers in Photoshop. That opened my eyes. Disregarding the fact that the reference subject is slightly leaning in the shot,…
Was thinking about posting this but you beat me to it! Been following this since day one as I'm a big NIN fan. So far I've really enjoyed all the 40 second clips. They remind me of Ghosts I-IV with a tiny bit of The Fragile mixed in. I'm not quite sure about A Drowning yet though. I love most of the instrumentation on it…
Game development work attracts a certain kind of person - if you are attracted to it, does it not make sense that the other people who are attracted to it share a similar mindset? My experience has been that most people are there cos they enjoy their work - that's enough to keep a lid on most petty rivalries. I sort of…
Hey all, this is my portfolio as of now: https://ksheriff.artstation.com/ My current situation can be found here http://polycount.com/discussion/181949/new-year-new-approach , but the tldr version is that I'm looking for work, and I don't want to spend too much time unemployed. Right now, all of my other work is either…
I have been not very interested in Photoshop for a while and now see it got a mesh deform of a sort where you can add vertical or horizontal loops . Once you add a loop it makes its vertexes selected with a small thin frame. Is there any oprtion to not only move/translate those selected vertexes but also rotate those…
Do you remember how some big action movies from the 90s had those neat miniature & matte painting cities that were heavily exaggerated? I would like to make something like that for 1990s Los Angeles. My pitch is an open-world, third person, action game / simulation set in megacity LA. There are many great films set in LA…
The Songbird For as long as Sona could remember,
the birds had loved her music as much as she had loved theirs. Swooping outside
the window was a lovely blue songbird, trilling its love to the world. With
each beat of its wings a new verse spilled forth and Sona could not help but
mimic it back, her fingers strumming the…
slightly beyond the scope of the discussion.... @ codies they had very impressive power lines in Colin McRae (though might have been f1 memory is a bit hazy :) ) , IIRC it was done as antialiased curves drawn as postprocessing effect.... It had the benefit of a nice smooth line with no vert corners and none of the…
Firstly, when you say 'always', do you just mean in this thread or can you link to some other examples where I've been 'acting like I've been employed for a decade'. Secondly, I think I'm entitled to my opinion regardless of my position. What use is it gonna be to the OP if he just gets a load of 'vets' telling him that…