Muzz: Thank you so much for the excellent advice. Sorry for the late reply, it means a lot to me and I will work hard on my fundamentals, admittedly they are a subject that i'm aware are very important, but hate working on. But for the sake of my art I am willing to push past my discomforts on working with them. Thank you…
I don't know if Torque has improved lately but it's gained a pretty bad reputation as being a buggy hard to use engine, hated by artist and programmers alike. From my personal experience, I'd recommend UDK or Unity. If you have good programmers on your team they'll be able to look at more engines and weigh the pros and…
thank you, that means a lot! trying not to get caught up on the dates from early WIPs. Certainly not ignorant to the pace of this industry so there's a feeling of "too late" that's hard to shake off. At the same time, I'm trying to do like you said and just enjoy the process. Prioritize the right kind of things. Learned a…
/me looks around his office, 60% female here... I call BS heh. I actually really hate any kind of discrimination even reverse. That whole eye for an eye crap, just leaves everyone blind. But I guess I'm late for my cross burning party, I hope the hookers are hot this time...
I'm quite late but whatever :P. I really like the version from 9 February. It looks finished and not overdetailed. I feel like later versions are too busy, and there's no place to rest your eyes. Also branches seems to be lower quality than shield and it affects overall impression of the image. Hope it helps, can't wait…
We did our first game project late last year, and so now it is time to share my part in it. the game is about a train robber in the wild west, and the goal is to loot trains and rob the passengers. this is the main character in the game. and these are the passengers on the train. this was a real fun experience, and I hope…
Yeah this has been going around lately, right before i left Ensemble someone opened a msn file from another person within ensemble...3 computers later it got under control. Was a image.04 that once you downloaded you had to unzip and extract..so there was alot of steps but people still got taken. Spark
yea, i hate that waviness issue with normal maps, i have to mess with the cage i guess. its been a bit slow lately. i got this floor tile texture done. 256 tiling and i got this table done. its one of those cheap folding tables with the fake wood veneer on top. 512 map on the table.