First off -- fantastic tool! Can't wait for 3.00 to come out (and ETA?) I'm using 2.91 with Max 2009 32-bit. There's a few bugs I'm encountering and want to know if there's something installed wrong on my end, it's a known bug, or I'm using it incorrectly. - Setup / Save All When I try to save settings, I get this error:…
Humm... I don't want to dump on your hard work because pieces of this are looking pretty good but I think the pieces aren't meshing together well and they aren't supporting your overall goal of "abandoned". There seems to be a few missed details that would really help this out. The asphalt material looks really new, which…
Have a looksie at this: http://www.newegg.com/Product/Product.aspx?Item=N82E16834312431 It's a Lenovo with both an integrated gpu and a dedicated one. At first glance you will see: intel i5 3230M(2.60GHz) 17" LED lit LCD 6 Gigs of RAM NVIDIA Geforce GT 635M (2 gigs) USB 3.0 + 2.0 HDMI & VGA $650!!!!!! Now the screen wont…
hey TeriyakiStyle: yeah i think you are right, but not entirely ^^ i'm not totally decided yet if i want to go for 100% clean pixar eye look or if i want a bit more realistic definition of the eye and materials. right now its of cours just a sphere, with outward bending normalmap for the specular and reflection (cornea)…
man, that must be some brutal shipping or import taxing to raise the prices that much Sampson. All the more reason to go with the MG series, if you are going to be playing like house/coffe-shop/smaller gigs then an MG50 (or whatever the current version of that is) should be more than enough. One of my friends had one and…
Danr knows what he says listen to him. NNStga's are nintendo format based on the same compression methods as the .dds format. One of the options is 4x4 compression. Basically the best compression i've ever seen in my life. Any studio producing for the DS that isn't using it should be smacked upside the head. One of the…
Hey! Until now my workflow has been very short, using only Maya and Photoshop to handpaint my lowpoly objects. Now I'm trying to expand my horizons and learn how to use Zbrush which is really, really difficult ( Why does every 3d program insist on having different hotkeys for everything?! ). So what I'm doing is what I…
So here you have it, all the images from the 'How u model dem shapes?' thread easily viewable in one spot. Due to the nature of the script I used, some images may or may not be present in an attempt to reduce the amount of junk images, however the majority of them are. I've gone and arranged things easily so you guys can…
This is my second serious project using UDK. It's called "DataHive". I'd appreciate constructive feedback as I'm constantly looking for ways to improve this project. I value critiques because I'm struggling to make this a better and more visually appealing game for folks. UDK Optimization tricks, techniques, suggestions on…
Hello my name is Valentin Yovchev.I am a 3D Artist for the movie/game industry for 10+ years so far. Software Skills: 3D Studio MAX Zbrush Photoshop Keyshot Quixel Suite DDo and others I can create High Poly and Low poly characters ready for rigging and Animation.I can texture assets.Or assist in pipeline creation for…