Get morrowind graphics extender and you'll be able to up your resolution :) That's not what we were talking about, there's settings to make any resolution not stretch, but instead just be a smaller box on the screen, and retain 1:1. anyhow.. BRAAAAAAAAAWWWWTHMTH
awesome, Im entirely too jealous of what youre doing. I really wanna go on an extended year long road trip someday myself Edit: also, you've gotta stop by NYC. My favorite city in the world!
well the robe is extended out for now because I need to rig it Im going to rig it so they flow back when there on the bike but when they stand they cover the front (think priest robes) The coloring to dark for the robe for your liking?
Usually menus, HUDs, in-game interactive screens, weapon overlays... anything which requires some sort of interactive user interface, really. I guess in some cases it could also extend to installer or game launcher design too.
I do think the stairs are harming the design...it should have a bottom hatch with an extending elevator like the ship in beast wars...and if they needs a quick exit they can rope down real commando like from underneath with the legs as cover.
looks like a sex doll the legs look very odd. As for the arms I would first extend them so you can better see how to progress from there, what d00kie posted should already very usefull.
And did they not announce the Tales of the Black Freighter was going to be integral too? (although I see it being chopped to appease the running time of average joe and then put in for the special edition extended directors cut uber collectors dvd boxed set)
Thanks for the message! The next version is not quite ready, so I've extended the current beta for another month. It should be working now. Please let me know if trouble persists. Thanks for all your help with the beta test, guys!
The preview of the texturemap looks pretty wonky. The UVs seem all stretched and crammed onto the very top 5% of the texture map. You'll also want to make sure the UVs aren't extending past (or even touching) the 0:1 range.
If it would exceed the 0-1 range,you would get a lot of value clipping. srgb/linear is just a falloff, it doesn't extend value range.Thanks for the info about the grayscale ones though. Looks like png export is total crap.