Instantly made me think about this project; http://www.zbrushcentral.com/attachment.php?attachmentid=415149 which is not a bad thing. I'd say I prefer your style on this one. Keep going, I love it already.
Sculpt for the mount i'm working on. I'm currently looking for a texture artiest and animator. I had to bring down the topology to get this on Sketchfab. I'll upload some high quality images eventually. [SKETCHFAB]415b2d8946a141b5b177873a618263db[/SKETCHFAB]
SPOILERS.... CAN YOU BELIEVE IT??????????????? Here are some random things about the movie: http://www.youtube.com/watch?v=KarNwKx5mGY Also, for anyone who followed the ARG I'd think the monster's origin would be fairly obvious at this point: Weird sea goop acts like steroids. Makes things grow at accelerated different…
Whoa it just started working. I found this thread after reading an error message that started popping up. http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/quot-cocreateinstance-failed-quot-error-when-skin-modifier/td-p/4152704/page/2 Seems like it was a bug the whole time. Thanks for the help team.
Yes there is. Because the printer needs those dots to get color depth. It's even on the fricking manufacturers' sites. http://www.samsung.com/uk/consumer/print-solutions/print-solutions/colour-printers/CLP-415NW/SEE Which gives 600x600 pixels of 16x1 dots. 16 colors being, of course, 4 bit or 2x2x2x2 colors.…
hey, maybe you just have to check explicit normals when importing your mesh. Also these links may help you. http://www.zspline.net/blog/modo-401-to-unreal-part-i/ http://www.zspline.net/blog/2011/07/25/exportlayer-v1-3-for-modo-501/ http://forums.luxology.com/topic.aspx?f=37&t=41509
Wow, wierd, you might want to talk to Aria Chai He wrote the perl script I used to export the objs from modo: http://forums.luxology.com/discussion/topic.aspx?id=41509 That said, I imported those objs into maya and they looked fine. I re-exported them from there and got the exact same banding issue. Keep in mind I also get…
Here's one last show of new specs from a Gateway. Processor- AMD Phenom™ X4 9100e 64-bit Quad-Core Processor (1.80GHz, 2MB L2 Cache) with AMD64 Technology Operating System- Genuine Microsoft® Windows Vista® Home Premium (64-bit) with SP11 Memory- 4096MB 800MHz Dual Channel DDR2 SDRAM (2-2048MB modules) Hard Drive - 640GB…