This mel script for maya was posted a while back not sure by who, when, or where. http://www-viz.tamu.edu/courses/tutorials/gary/index.html I also don't use Maya anymore so I have no idea what versions of maya it will work with. I don't think it's realtime either so it's probably useless for games, but it may give some…
Yeah, the tattoo under the eye is kinda 'meh'. Maybe it is just the shape...but I think it detracts from the sort of femininity that I would personally find attractive in a character, in which I was forced to play as a female. Perhaps it has something to do with the story line, I don't know. But I would think that a tattoo…
Hi there, I'm just wondering how to fill a certain area with existing polygons in Maya? The main goal is to get like about 10 books and scattering them across different shelves. Most solutions provided in Maya are not adequate and doing this manually is a pain. I'm a little lost on the MEL part. Does anyone know of a basic…
I work in the same building that Total A was made in, MANY MANY MOONS ago, so everyone here has a bit of bot love, myself included. Of course Cave Dog is long gone but we still have a few old timers kickin around and every once in a while a server goes up. My cubemates and I talked about it and this is what we came up…
I'm using Maya, and after a quick search it looked like the rescaling scene was to do with 3DS MAX? I've never had much luck with compiling/decompiling, I wouldn't know how to do Andrews method. I'm using the SMD exporter in Maya, is there no command you can add to the MEL command like -scale? (along with -up z) Arrrgh
It seems most tutorials barely even mention any marking menus (MM) which is one of the most distinguishing and efficient features of Maya. So be sure to learn the context marking menus. You can create new custom marking menus for other hotkeys too, but you have to manually edit the mel files to customize the default…
Hey raul, its great plugin. Even tho im not a modo user I believe there is a gap for improvement. People at work love this plugin because it allows you to edit vertexes directions manually and fake Hi poly like smoothings on edges and so on. Look at "fillet" option and type in dialog is really useful too. edit:…
Instead of going via the UV Set Editor, call the MEL-script directly: performCopyCurrentUVSet "1" {"0", "ls -sl", "0"} ""; Do you get the same issue then? I've had these copying problems before, but can't recall what I did to get rid of it (it probably went away when I incorporated UV set -functionality into Nightshade UV…
Did anyone get it right? Let's see what IMDB says... Hm. So one is from Jack Kerouac's On the Road and the other is Much Ado About Nothing (Shakespeare? Mel Brooks? They're pretty much the same, right?). I can't actually see any reference to a movie that features both quotes though. I guess Blankslatejoe got closest.
I have Mirai... sadly new versions of windows are not supported :( Mirai has alot of export options tho. Besides no more windows support. Programming in Lisp seems like a tuff nut to swallow. Where Maya being built on top of mel made tools and rigging easy solutions. To their credit, Izware still answers my support emails…