Hello, My name is Brian Selman, and I am a Senior character artist with 6 years of industry experience. I specialize in Characters, Props,and engine integration. Have also assisted with creating environments and animations. If you're looking for a well-rounded 3D Artist who has experience with the full pipeline (Asset…
Hi Jordank95. Wall dimensions question: The best way to determine the needs you are talking about is to lay these pieces out in your 3D engine. Make a 3x3m pieces and compare them to the 4x4 pieces and see what works better for your project. 4x4 might be easier if you don't want to do fractions. Also you might need less…
Hi. Recently, I created some grass using 3dsMax and then Hairworks. However, UE4 refused to open the hairworks file. I found it actually is possible to open it https://developer.nvidia.com/nvidia-gameworks-and-ue4 , but I struggle with compiling the UE4 code. Is there any step-by-step tutorial how to get that code running?…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title for PC. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. The Role This is a perfect opportunity for an…
Get the entire development package here people! http://www.udk.com/ Includes pretty much everything needed to make a game at the cost of nothing. Includes stuff like speedtree, animation program, level editor, particle editor, and lots more other goodies. It's times like these I wish I had a better gfx card.
So I've been working on the following project for the past 2 weeks, didn't have all that much time to put into it but I'm quite happy with what I have so far. So now that we have gotten to this point and eventhough it isn't finished yet I'd like some feedback. -Side note, I used the concept art as a refrence. Not as a goal…