Thank you guys! @Sean Vangorder, BringMeASunKist - Yeah, I might upload a shorter version, but if I was going to use it in a demo reel I would defenitly make it shorter ) @Grimmstrom - Since Im using a visarea with dynamic lights I was just turning off the lights by typing e_DynamicLights 0 in the console. I also changed…
The reason everything looks weird for you now is that the mountains don't naturally build up to their top height over several kilometers. A mountain is considered a mountain if it's at least 600meters above sea-level or something like that. If you have a 600 meter high mountain going straight into sea over like 50-100…
I'm in a weird grey area where I don't like buying annual upgrades, nor do I like paying for recurring subscriptions. Generally when I find a version of software that isn't completely broken (Autodesk) or that has all the features I need (Photoshop/Zbrush), I will stop paying for upgrades and opt out of subscriptions.…
it's a nice gadget if you are going to use it a lot... (but for what?) if not, it's a totally waste of money. I see it like another useless expensive gadget to show others how cool we are. ~16 gb ipad wifi = 380 euro... quite expensive ehem, i would pay that for the 64 gb version... I was using the other day an ipad at…
Please don't spread misinformation. Zbrush actually doesn't use your GPU at all, which is why it runs so passably on average computers compared to most tools of the trade. For Zbrush you'll therefore get more benefit from a stronger CPU, and it generally even benefits from having more cores available as the sculpting…
I would imagine the object space map is to get the top-to-bottom directional light for assistance in the painting process. http://imageshack.com/a/img706/3888/9cop.png Here is a link to some info provided by other helpful people who work at riot! I believe she goes by Terrabite, and was done for a project called Blubber…
Not strictly "Art of.... X" books, but books about art which I've found the most useful and inspiring. To be honest I'd recommend not actually looking at "Art of XYZ Game" books, and actually go back to the roots of architecture and industrial design and comics etc Universal Principles of Design - I would wholeheartedly…
I made a 3840X1080 version for those with dual 1080p monitors. Not much loving for us folk : ( http://i52.tinypic.com/24zzuch.jpg Also, content-aware was great for this ha. Although you can probably still see some of the seams where it stitched it up.
The method you are considering would be really slow and difficult. I think the best method is to print both lists at the same time and then combine them. See below. ( --CREATE A DATA STRUCT struct gameObject ( name = "", positions = #(), rotations = #() ) --SAVE THE CURRENT SELECTION selObjects =…