Yes, the gpu lightmass baker: https://forums.unrealengine.com/development-discussion/rendering/1460002-luoshuang-s-gpulightmass I am not sure how to go about it. I seem to be having issues getting the gpu to build sometimes it works sometimes it doesn't. I have also set the TDR delay to about 300.
I have no idea how this topic posted twice and I can't figure out how to delete the other one so, uh... I guess I'll just post in this one? Anyway, here's a little project I'm working on, a Rococo-style teaset. The base models are each about 300 polys.
Some progress on the low-poly at the moment it's ~20k triangles. I'm aiming for 20-30k triangles and a 8192 base texture set (de-res'd to 4096 in game most likely). Please let me know any concerns, as I want this model to be ready to hold up detail at 4k. Crit away.
I saw something like that on HardOCP.com and a few other sites. But the one I was talking about went on your head... ::OCZ BRAIN DEALIE:: Made by OCZ. I didn't have a spare $300 to test it out. And really, if I came home with one of these my wife would stab me in the balls.
Yeah thats a bit much to say the least, for $300 i expect atleast 40 or 60 gigs. But obviously they arent marketing to people who want the most memory for their money, they already have those products. They want the wankers who just want to have the prettiest new piece of crap to brag about.
On second thought: (whois website) Organization: Jack Thompson Jack Thompson 1172 S. Dixie Hwy., Suite 111 Coral Gables, FL 33146 US Phone: 305-666-4366 Email: jackthompson@attbi.com Still very well could be faked information by someone. Highly illegal, but even so.
Hello @Nieb Currently you can't load a skew or offset map file into the corresponding sections of the Cage tab. Changes to the Skew and Offset Maps are now retained upon auto-reload, just make sure you are using Toolbag 308. I will add this to our feature request list though. Thank you!
Before delving deep into Fusion check out Moi3D: http://moi3d.com/ It is made by one of the developer of Rhino and export super clean meshes with N-Gons, Quads or Triangles so it's easy to retopologize them. The price is also quiete good, 300 $ for a perpetual license, still better than throwing money at Autodesk for a…
Then may i suggest that you clean up your video? There are a good few silly things happening in it. The largest is the biped jumping away from the explosion. I also suggest that if you don't have the skills, to learn them in your own time. Not be paid to. May seem forward but 30k is alot of cheese to pay for that.
Just remember to try and get that rounded shape to the roof. Right now it's looking very sharp angled and a lot more modern in its construction that it should. Also, my ability to recognize commonly used stuff from CGTextures never ceases to amaze... myself.…