So, I've been watching this video about Maya 2014 where the guy shows the use of the crease set editor. I have always "manually" softened or hardened edges and saved the results in quick selection sets. Depending on the asset that could turn into quite a lot of work, since the Selection Sets would only show up in the…
Using a TV as a working monitor? that's completely new to me. IDK why but i find reading so exhausting in TV displays. The software in which I do all the 3d stuff is Maya 2013 and 2012. I do my animating and modeling work with them. Since I changed to 2013 and of Notebook I have experienced some rare bugs with Maya's…
Yeah, same here, it's so annoying. Some other threads that have talked about this: http://polycount.com/discussion/190558/3ds-max-2018-sluggish-ui-and-uv-editor https://forums.autodesk.com/t5/3ds-max-forum/very-slow-menus-in-max-2018/td-p/7096480 A lot of people have experienced a better performance by tweaking the Power…
Hi, I found some very interesting .ini files in the 3dMax appdata directory: C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu - 3dsmax.ini C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\defaults\Max\ - CurrentDefaults.ini C\Users\user\AppData\Local\Autodesk\3dsmax\2011 - 64bit\enu\plugcfg\*.ini -…
I wanted to do something with a less faceted or mid - high poly look. And with some research I found that the Kratos model in GOW3 (2010) has 64,000 polys as a whole, with 5,700 on the face alone. For GOW (2018) the total would be 80,000. I just want some opinions/feedback on the topology in regards to the loops and…
The challenge just went up if anyone has time and or cares. ComiCon 2014 Good luck all. Just bringing this up to those interested, lets keep it clean.:thumbup: :)