Hey, I'm the author of the script and found this thread by pure accident. :) To be honest the script is kinda hard to work with to make it work like it is intended. You're mentioning crashes and such, mind if I give your scene a shot and see if I can setup a stable mirror table for you? There are some small rules to follow…
I have no idea how to check the current state the contraints are in, so as to make some simple if commands, and assign this script to a hotkey. Just in case, I'm talking about Maya 2016's new edge constraint feature found in the tool panel (I think they were in the modeling toolkit in previous versions, but broken). I know…
Is there a safe way to do this? I hate having to manually go through and reinstall everything since I'm pretty strapped for time right now. Or could I simply just copy my max's script folder over?
I read about a rigging script but never used it, however I did a quick search and found it at scriptspot: http://www.scriptspot.com/3ds-max/scripts/vehicle-rigger Might be able to use it.
I hate always having to press my hotkey for grid and snap settings just to fiddle with my mouse by checkboxing/de-checkboxing snap parameters. I was wondering if there is a way or simple script to press a key and without going through the process of the grid and snap settings window and it would checkbox vertex snap or…
Hi guys, I'm glad to share IC_PolySplitRing script. This is my 3ds Max version of the most required Maya tool. Get it freely from IllusionCatalyst website in the MaxScript page. The script has been thoroughly tested, anyhow please report any issue. Thank you, enjoy! - Enrico
Hello friends, i am desperatly searching for a Maya script that can batch export a set of selected meshes, as single objects as dae-fbx. Ideally while keepinh the mesh name. I have a scene file with 50 + meshes that regularly need to be exported as separate objects. Any help is greatly welcomed Thanks a lot!
howdy resident geniuses, I'm hoping you can help me out here. I'mm trying to use the WRAPIT script for Max 2012. Unfortunately, I ca't find any documentation or online videu tutorials. Can someone guide me to a guide to this great value software? Thanks and best regards :poly121: David
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Hi, I wonder if any can point me in the right direction I'm after a maya script that will enable me to export a number of selected objects to separate FBX files. Ive had a look around but cant seem to find what I'm looking for. Thanks