Even on standart animations fingers are twisted. My character riged to epic skeleton with proper finger skin also have this issue, but much longer limbs causes big problems how can i fix? standart maneken: my char: maya rig:
Hi, I cant find the mallet fast brush in zb4r2, when I click on the spotlight inside, brushes and then in the "mallet" folder I only find "spherical" "skeleton" and "eye" and "indent edge" But not the mallet fast? Thanks
A Sea of Thieves skeleton sculpt made in Zbrush. I saved a clean version of the sculpt so that you guys can make you're own version if you want. I made a cracked skull pierced by a sword as an example :) https://hungryluma.gumroad.com/l/SOTSkull
Here's some more progress on the skeleton. It's still a work in progress but I thought i'd post to see if you lot have any c&c. I blocked some of it out in maya but did the majority of the work in ZBrush.
I don't really get what that motion sensor bar is for? Is it supposed to be a direct cometitor to the Kinect, like does it map a full body skeleton or does it just track the controller, and why is it required for a simple wireless controller to function?
Hi beefaroni Nice scene you got there, the blockout looks solid. I have one question to you. How did you spawn the skeleton player meshes? could you give me the command? cheers Joel
I think the area under Kronk's cheeks is a bit hollow, it's making him look a bit skeleton like. Also, because of the angle of the tip of the nose, it makes it look the bridge area under the nose. If that makes sense >.< lol
Hey you got some pretty cool ideas! Unfortunately most of them are not actually finished characters. The archer's pose and all is great, I love it, I wish it was textured and rendered! (same for the skeleton rider and the winged one)
I'm scaling them together. It's weird, it's the Biped moves slightly forwards the larger it gets. On the current character it's a female biped. Though the other 2 are male, and then skeleton. I think the biped must be off centre maybe, not sure.
If you want stuff to sway while it moves... You can't That sounds like you are changing the bone structure of skeleton. Skinning the armor and weighting are 2 different things. Pics will help us help.