The value is random because your frame rate varies each time you run it and the large difference at the end depends just on how close the second to last tick was to the end time of the timeline. the timeline runs for 1 second, you have roughly 10 fps. One time you could have a frame 0.91 seconds after the start of the…
Decided I should start inputting images and the like in a second post so I can keep my first post malleable. TL;DR: Any tips crits on the concepts. Need to be cyberpunk-esque and not tacky. I've woken out of my sleep to the thoughts my project is going to end up looking tacky as hell. Mood board. Gathered quite a few…
Live at the end of a cu-de-sac in run down neighborhood and try to get the government to repair some pot holes or repave your street. Now if you donate 30k to the right people the Governor will come mow your lawn, or upgrade a rail line, or put in another dock at the port that happens to allow only you to expand your…
What I ended up doing for this was just using static mesh for foliage like poopipe suggested and relying on unreal to handle them appropriately. However, after testing out Packed Level Blueprints (https://docs.unrealengine.com/5.0/en-US/level-instancing-in-unreal-engine/) it looks like that might be an easy way to…
Nikhi what are you even talking about lol @tanea I kinda disagree with others that views and likes aren't important. Regardless of if you have a job or not, having people view and enjoy your personal art is important as an artist. It's nice and reaffirming to check your stuff and see a lot of interactions. Helps me push…
Now working on the shaggy hair style. It not that of an easy groom as there is a lot of clumping and intersecting hair, but I’m trusting it will go well at the end. Spent around 5 hours just getting around xGen’s quirks as anything set wrong will make the entire project crash. Now the setup works well.
Experimenting drawing on glossy photo printing paper which has some unique properties * Cant use pencil to sketch - forces committing to inks straight away * Ink dries quickly and is a rich black * using markers over ink lines can only take one or two passes before it pulls the ink off the paper, which can give a cool…
Thx, I end up using these 2 tools: Affinity's LUT export feature: https://affinity.help/photo/en-US.lproj/index.html?page=pages/Adjustments/export_3dLut.html?title=Exporting custom adjustments as LUTs And Polarr, a web-based tool that can do a bit quick LUT adjustment:…
:) thanks glottis, but that was Lamont there giving me a hand. I've learned quite a bit since then, have yet to implement it en masse in the scene. well i've been all over the place except for 3d lately, but now I'm back to wrapping this baby up. feeling good for the end of this month, give maybe one week for love &…