I shared this on LinkedIn, might help some people here too. Don’t use Gamma on normal maps Normal maps should be saved in linear color space, without color correction from Gamma or sRGB. A lot of game PBR texture pipelines use sRGB color space, which is fundamentally very similar to Gamma 2.2. It’s so close, they’re pretty…
You need to post more pics for a better C&C. But I'll go with what you've posted. Quick C&C: The skin tone drastically changes from his face to the rest of his head. Top of the forehead, back of the cheaks near the ears.. it changes and it's isn't subtle at all. Grey lips? There's some anatomy issues with this head that…
Looking for a 2D Monster Artist (Profit Share Collaboration) Hey everyone! I’m currently developing Soul Tamers, a monster-taming RPG inspired by the feeling of discovering unique creatures, building bonds with them, and exploring a mysterious world filled with danger and lore. The game focuses heavily on original monster…
if your just starting out and you have no experience with another language it will be much easier to get a intro to programming book for python or c. that will teach you the BASICS. starting from scratch. you really do need to do that before you jump into mel or pymel. your not going to find a textbook style book going…
I would say it sounds like you'd be better off with Unity but it sounds like either engine can get the job done in this case. You can get good performance with UE4 if you turn all the bells and whistles off. You said your projects are on the "large scale" but are you referring to code complexity or are you speaking in…
I recently dumped C++ like a bad habit and moved everything over to C#. I was really starting to hate the language. New ways of doing the same things are constantly going in and out of fashion every year. The data types are a mess, because everyone and their mother is using their own versions of the same basic data types,…
@Tom_Axler The time frame is there to provide that structure that can be useful when simply trying to overcome the choice paralysis of where to start that's so easy to get into. In the end though, reaching the finish line is the most important part and I'm grateful that both you and @LeonDreiling kept at it. Just finishing…