SWEET HUMMWV!! 2 questions, i am new at modeling and am gathering info but well i kind of know that baking is for Texturing right? ore did i get a complete wrong idea of it? and how can i make the chamfer edges more "tight" sorry for such dumb questions but unfortunately i am home learning. if someone not to busy and can…
My issue is, as you can see in my screenshot my viewport is not displaying these smoothing errors correctly / the same as it's showing you. When I try to make changes to the smoothing groups I can literally see no difference whatsoever no matter what I change. I just tried reinstalling 3dsMax hoping it might be an issue…
I'v blocked out in colour what I plan to take over to my environment. List of assets to think about making 1. Fridge 2. Gears 3. Pipes 4. Rubble 5. Cabinets 6. Torpedo 7. Table 8. Engine/gear machine 9. Door/hatch 10. Tiled wall texture 11. Tiled floor texture 12. Draws 13. Safe 14. Fence 15. Scuba gear 16.Small props like…
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holy crap this has been a long, exhausting, frustrating and ultimately very productive week. i have a couple minor texture / shaders issues to fix (fish bowl, cylinder gauges etc) and the lighting is pretty tricky to get correctly but i feel like i made some good progress tonight. i think the boy could also use a little…
Same here. :) I've even got cobbled-together systems spanning the eras from a 486/120 to a PIII 500 with an ATI Rage Fury... Late DOS, Win3.1/95 transitional, late Win95/98. Some of that stuff, especially the games that really pushed the hardware when it was released, just don't run right with emulators. And for some of…
i jumped on the beta for a couple days and hit up around lvl 14. i had a really great time. proper quest helper, no bloated skills, flashy moves and good feedback for melee connections. plus its a lot of pvp focused near endgame which is all i was doing in wow anyways cause gear-progression is super lame. either way i'll…
24 sides sounds like a lot, especially with the more edge loops you add to adjust the form. I find usually 14-16 is good for 3rd person games, maybe 20 for a fps, but in reality its probably gonna only be an ancillary detail in the world and I would rather spend my polys elsewhere for some cool damage or whatever. it…
That's looking really good, honestly. About the whole being 14 thing - if you devote 20 hours a week to this stuff, by the time you're graduating you ought to have a very solid portfolio. My biggest regret about highschool was wasting all the free time I had playing games and screwing around. I didn't get serious about…
True, but why would you have a durable laptop that doesn't perform the tasks you bought it for? Kind of silly. Honestly, I am a student and I carry a Vostro all day long. It doesn't bother me one bit. I'd rather spend $700 for a powerhouse that is durable and have a little bit of weight than $1500 for a slimline and flimsy…