I just started using Modo too about two weeks ago, same issue. Heres a script I've been meaning to test out which might be able to solve the scale issue: http://forums.luxology.com/discussion/topic.aspx?id=41509
Does the computer act up only when Maya is in use? Do you have any custom scripts/plug-ins installed? Have you tried resetting everything back to the default settings? Have you attempted to remove and reinstall the software?
At that point it is probably not a huge step to implement an automatic "small image" script that auto-creates a smaller version for the forum view, i guess. Could potentially take up quite a bit of that PolyCount server space though as the preview images pile up :(
Haywood tools has a select non Quads script that would be helpful for finding hidden triangles and ngons. can get it here: http://jhaywood.com/maxScripts.htm Also probly wouldnt hurt to collapse your stack and reset the xform before you export it
Nope, I think you'd have to detach it. Either that or write some sort of script that applies a completely transparent + no specular material to the selection whenever you Hide it... it'd have to be bound to a hotkey, and apply the original material again when they're unhidden...
i hear ya pior, i miss it so much MOP- you could write/modified the script that duplicates the mesh then copys the attributes back over once its been imported, magic no data loss, pity max cant do this
Looks good :) Mop has a pretty badass script for this sort of thing. Kind of a tricky shape to get a good UV without a lot of stretching in this case. http://www.polycount.com/forum/showthread.php?t=55987&highlight=mopKnit That's also a nice solution, Kodde.
Yeah, admittedly the lighting is just a directional light and skylight to help me get an idea of where shadows will be falling. After I get all the assets in and scripting done I'll do a nice lighting pass to brighten it up and make it look neat.
sect, its on the right in the still not talking to you script, but actualy what ru4it failed to notice iw this whole scen is reflected in a mirror that nick was looking in to see if he looked like samjak when iron man walked up behind him
Yeah thats really annoying, but its easy to fix and theres no script needed. By default 'Q' is assigned to Smart Select which cycles through the selection modes. Go to Customize User Interface and switch 'Q' from Smart Select to Select Object.