Hi guys! Its been a while since I posted anything here. thought I might leave this piece here. its a birthday gift I did for my best friend, its her as a hearthstone card. hope you like it :D . Vando
Ahoy boils n' goils; I decided to make something different than what I usually do - a stylized, low-poly (Warcraft-ish) outhouse (because why not)! I'll post wires soon. Roughly 3200 tri's. More to come! Going to add some greenery and probably a nice turntable base. Made with Max/Photoshop/Quixel Suite.
Just working on some cyberpunkey weaponry, fusing traditional fantasy with something more modern. Trying to keep it low since it's for mobile. The top image is the reworked concept, the second one is the original I had but was told it was too similar to FF's Buster Sword, haha. Can y'all give me crits on design, texturing,…
Wassssup I started a little project to do after work, since I'm working on so much realism stuff. I'm making a little modular house kit that can be used to make a large variety of buildings. Inspired by OJs blog post about a similar idea. I'm still in the early stages of texturing so critiques and comments would be…
Hey, I'm a 3d prop/environment artist. I'm a graduate 3d artist and ready for some work! My key skill is making props and putting together and composing environment. If you like my stuff and want work to that quality and better, contact me and we can talk. Thanks! Skills and Experience 3D Prop creation Hard surface…
Sure. But some focal points are very hard to rescue, if they are not interesting to begin with. If you pick an uninteresting subject people are not going to be interested when they look at your images. The same way it's hard to tell a compelling story about a boring event. Here are 2 examples of a pool shot from Wes…
sculpted the hands for her, and aimed to stylize the hands so that the fingers are longer than usual and have this bone-y look (because she's a vampire, duh!) and add some nasty claw-like nails.
Decided to give this a go and try out a new baker :smiley: Look forward to seeing this tool develop and seeing what everyone comes up with. Here's the one I'll be doing