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Hey fellow CG folk, I don't know if I can call myself that yet tbh. But here I am. So this is going to seem like a shameless plug but honestly, I need your help! My team has been developing a new web app called Creator and we launched it last week. Creator enables any user to build custom spatial experiences with the help…
The thing that stands out to me about the wrinkles is that the creature is very crocodilian but croc's skin isn't super wrinkly. Lizards like monitors and desert lizards have wrinkly skin like this, not gators or crocs. The wrinkles are well done but they don't fit the real life reference that your creature seems to be…
I know that most of it you don't see.. But the focus here is, we have a normal human being as Start point, and a mutated huge weird "OMG WT THE HELL IS THIS" Creature as the end point. So, I wanna do a transformation from the human to the creature.. Here is another example.. [ame="…
I find this latest creature surprisingly disturbing-- a combination of the tumescence, and slightly off skin tone and vaguely phallic look of the appendages. Nice work. As for your first creature, the head is ok and the body is ok, but together I don't think it works-- you're pairing a relatively believable anatomy with a…
I just completed this creature a few weeks ago, as a final project for my modelling class. I used Marmoset to render it out. Here are some silhouettes. The one I chose for this creature was #10. Here are some action poses & orthographic views Here is the final render. Wire frame w/ topo. & texture count. Texture sheets…
@Mihal - This may sound harsh. Vampires in the dota 2 world should be similar to night stalker. Frankly you cannot have dire creatures (vampires) trying to be good radiant creatures (like wardog) just by its facial expression, there should be more influence from one side. It looks like the design of the vampire takes…
Your recent update with a bit more functional anatomy looks quite a bit better..... no matter how fantastical your creature is, you'll need to have it grounded in reality if you want to sell your design, especially something as common as a hound like creature.... after all, how can people make sense out of a design that…
Some more stuff from Bigpoint Berlin. We released another big update last week in Drakensang Online with quit a few environment and prop stuff from me. Will update everything soon. Here are the first three bits: Few props: And a marketing illustration. Its supposed to be a background for a creature made by Christian Nauck.…
I'd avoid having fan art unless it looks better or is at least a different take on the original. The styles are a little all over the place. Doing stylized pieces is fine, but generally you want to be able to show some consistency. Characters can be a hard part of the industry to break into, but the creatures are pretty…