Well the SoftMasked blending mode unfortunately didn't help, so I've render out the video I made now so you can take a look at the flickering. Unfortunately the compression kind of makes it difficult to tell what it really looks like... but basically it's mostly the edges of the leaves in the trees and on the ground that…
Based on my experience, it seems like you'll notice a performance hit faster with the larger resolutions and fewer actors before you would with a ton of actors at 128 pixel resolution. But that's texture memory and not directly related to just the probes, I've just never had any other issues with them. DX11 has a limit of…
The beta looked beautiful **** 343i for downgrading the graphics. I'd give the beta graphics a 8/10 look at these ground details! http://static1.gamespot.com/uploads/original/378/3789400/2725593-4005920392-h5-be.jpg The final graphics deserve a 2/10 for having worse textures than Halo 3 http://i.imgur.com/lyvD3e9.jpg
Your props look good although that cannon could do with some material variety and the stockade could do with another texture pass. Your tileable materials are pretty good too, but it truly is your environment that is lacking. For the environment, it seems like in design proportions you were going for a stylised art style,…
Thanks for the help. I was actually a little worried I hadn't done enough to distinguish it from WoW, so that was good to hear. I'm doing the game in the Unity engine (Unity3d.com), by myself. I'm trying to complete a short demo for the primary purpose of teaching myself game workflow and improving my graphics skills.…
Thank you guys for the fantastic support. You're already helping the tool shape up quite significantly; we're pushing hard to get this new update out ASAP. Zarakun: Thank you for the report on the brigthened UV borders. You are doing nothing wrong, the tool is -- I've now been able to reproduce this with one special case…
Never mind, I finally found them listed in the Official Contest Rules, shown below for anyone else wondering.... PRIZING FOR FOLLOWING CATEGORIES: Sound Design First Place. One First Place winning Entry from the Category above shall be awarded: ● One Pair (2 Total) Genelec 8030C Powered Studio Monitors (ARV…
Some thoughts: From frame ~40 to ~180, that part goes really slowly, almost to the point of lacking narrative intent. I'd suggest shortening it or maybe doing something more with the pupil dilatation around that time. When the cat targets the corner at ~225, I understand that cats can be impulsive and pounce randomly, but…