Rescale Elements seems to have worked, thank you. If you have any tips that you can give me, that would be great. And if you have any tutorials that are as in depth as Millenia's I'd love to know about them as I've learned more in that one tuutorial than I have in two years of formal education. If I have any more problems…
I second this question. Question of my own : I never used Steam Workshop, nor Chivalry SDK, is there a way that someone provide a step by step guide to publish your creation on Steam? A: We have provided tutorials for these things here. Please let us know if there is any confusion, or any way we can improve the turorials.…
I have been searching over some informations on internet how to make world of warcraft or wow-like style models and textures. I could not find public documents or .pdf files that are officially published by Blizzard. For example - Steam has official .PDF file and tutorials for their Dota2 models, textures even shaders.…
Thanks Bonebrew! You where bang on with your answers :) Haha If I got good with Max then maybe but I think it would be better done by someone learning Max. I feel that allot of tutorials miss out the "simple" because the tutors don't even consider that simple something as they long forgotten about it.
jfeez@ Thanks for the advice, I'm watching digital tutors tutorials and will definitely check out the survival guide and thanks for the link it's very helpful. @anthonymcgrath - I can see how bad it is now, I'm going do some 2D studies and get try again. I'll look into that book as well, thanks.
Well I want to learn Maya from zero! And thanks everyone for suggestions, I'll do my best to find some tutorials..Digital Tutors seems like a good place to start + Maya's user's guide. Quick question : how do I import my Maya work in Zbrush 4R5??
Any news when are coming the beginner tutorials, but any ideas if you´re going to partner with learning places as Pluralsight/Digital Tutors? One more question if I learn Quixel Suite 1 and then follow up the workflow primer I´ll basically know how to use Quixel Suite 2?
[ QUOTE ] I believe they are refering to something like Chris Holden's tutorials here: Texturing Sinlge Page Vs. Multiple Materials (Max 8) http://chrisholden.net/tutor/tutors.htm What's this for? An art test? [/ QUOTE ] Thanks for the link mate, and yeah its a task they have on there site.…
So I don't think this is the best time to be learning Softimage... Autodesk is killing it and is going to stop support soon. With that said Digital Tutors has a bunch of tutorials for Softimage that might be worth looking into. If you want a replacement program to look into Modo and Blender both have texturing features…
Digital Tutors and Gnoman are great places for awesome tutorials. Also check out youtube. Find so many pictures of skeletal formation and musculature that is fills your computer. To check out workflows, creep around Artist threads. Some of them share protips and tricks. As for advise...quit wasting time and start now.