They've started showing off ZB4 features, first ones up: shadowbox (extended hard surface via masking functionality), matchmaker (projection while maintaining volume), and clip brushes. http://www.zbrushcentral.com/showthread.php?t=090818
i'd love to have a slimfit with the greentooth logo printed on two thirds on the side (extends under your arm) if possible. really like the large scale green-tooth t-shirts but i'd appreciate them as slimfits as well.
Turn on your perspective mode. They look kinda weird with ortho on. It's a good start. I think what you're missing is this slight bevel on the ridge of the eyelids right before they meet the eye, where the eyelashes would extend from.
Haha. I would certainly like to spend an extended period of time on other planetary bodies, just to experience it. I like travel so the idea of leaving this rock we're on altogether seems like a very fun adventure.
i feel as a non animator (just a viewer) that when the one dude throws the other into the wall, before he falls, you should extend the "hangtime" to give more emphesis to the impact. just a creative choice mind you.
I outlined the flow of edge rings, I think if you extend the horizontal loop into that long vertical edge and adjust it's shape, you'll get much better shading. So basically, moar geo in this case. Hope this helps:
Slipgate`s (molotov) has got it in the bag. Dude is just on another level. He also has Youtube videos showing the fleabot extending out its wings, the rollerblades coming out of the feet, and the helmet opening and closing.
Linksys is my weapon of choice. Like sonic recommended, I used to have a WRT54G which worked great for several years... now I have an extended range Linksys router, it gives very good coverage and signal!
pacing was really bad. no build up and almost no climax. felt like i was watching an extended trailer and felt like leaving 2/3 of the way in. also most of the acting was bad. i was looking forward to this for a while but was a let down.
Thanks 9thknight. Got the stuff into the engine thanks to the tutorials :) . Probably going to make the breathing holes/swirls a bit larger make them extend more around the helmet. Some more texture polishing and Blood Mask and calling this a day.